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WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction.
2011
Garavaglia, J. and C. Robles. WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction. proceedidings ISEA , no. 2011 (2011).
WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction.
2011
Garavaglia, J. and C. Robles. WOODEN WORLDS – Aesthetical and Technical aspects of a Multimedia Performance using Real-time Interaction. proceedidings ISEA , no. 2011 (2011).
Criando identidades numa ecologia entre o real e o virtual: uma zona de zapping em mitos da cultura
2006
DOMINGUES, DIANA MARIA G. Criando identidades numa ecologia entre o real e o virtual: uma zona de zapping em mitos da cultura Revista Polêmica , no. 16 (2006).
A Real Experiment in Virtual Environments: A Virtual Batting Cage
1993
Anderson, R. L.. A Real Experiment in Virtual Environments: A Virtual Batting Cage Presence: Teleoperators and Virtual Environements 2, no. 1 (1993): 16-33.
"Real Time, Virtual Space, Live Theatre" - chapter in The Aotearoa Digital Arts Reader; ISBN: 978-0-9582789-9-7;
2008
Jamieson, Helen Varley. "Real Time, Virtual Space, Live Theatre" - chapter in The Aotearoa Digital Arts Reader; ISBN: 978-0-9582789-9-7;. New Zealand: Clouds, 2008.
Environmental Media: Accessing Virtual Representations of Real-Time Sensor Data and Site-specific An
not
ations Embedded in Physical Environments
2001
... of Real-Time Sensor Data and Site-specific An
not
ations Embedded in Physical Environments In Proc. of the Seventh...
Real Snail Mail Turns Email into Slower Email
2008
Brucker-Cohen, Jonah. Real Snail Mail Turns Email into Slower Email .
Linking between real and virtual spaces. Deliverable D 6.2 eRENA Electronic Arenas fpr Culture, Performance, Art & Entertainment. Esprit Projekt 25379-
1999
Strauss, Wolfgang and Monika Fleischmann. Linking between real and virtual spaces. Deliverable D 6.2 eRENA Electronic Arenas fpr Culture, Performance, Art & Entertainment. Esprit Projekt 25379- [].
Pixel+ Space Management. The Mise en Scène of Worlds of Experience in Real and Virtual Space / Die Inszenierung von (Erlebnis-)Welten im realen und virtuellen Raum
2001
Shamiyeh, Michael. Pixel+ Space Management. The Mise en Scène of Worlds of Experience in Real and Virtual Space / Die Inszenierung von (Erlebnis-)Welten im realen und virtuellen Raum In Ars Electronica 2001: TAKEOVER - Who´s doing the art of
net.art:_SUS_ANTECEDENTES_Y_ACTUALIDAD_EN_LA_COMUNIDAD_VALENCIANA
2015
Casares, Nilo. net.art:_SUS_ANTECEDENTES_Y_ACTUALIDAD_EN_LA_COMUNIDAD_VALENCIANA In En torno a los últimos 30 años del arte valenciano contemporáneo (II), edited by Román De la CalleVol.1. , 22. Valencia, Spain: Real Academia de Bellas Artes de San
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