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Buffering Bergson: Matter and Memory in 3D
Game
s
2006
... and Memory in 3D
Game
s .
Building Interactive
World
s in 3D: Virtual Sets and Pre-visualization for
Game
s, Film & the Web
2005
... for
Game
s, Film & the Web.... Jean-Marc. Building Interactive
World
s in 3D: Virtual Sets...
Camera Lucida, exhibition at Gallery Škuc, SCCA, Center for Contemporary Arts –
World
of Art 2002
2002
... Contemporary Arts –
World
of Art 2002 . (2002).
Camera Lucida, exhibition at Gallery Škuc, SCCA, Center for Contemporary Arts –
World
of Art 2002
2002
... Contemporary Arts –
World
of Art 2002 . (2002).
Cathedrals of Light
2000
... Light In The Playful
World
: How Technology is...
Charged Havens
1996
...Dyson, Frances. Charged Havens
World
Art 3 (Fall 1996):...
Ciberformance: a performance em ambientes e mundos virtuais (Cyberformance: performance in virtual
world
s)
2015
... performance in virtual
world
s) Colecção Estudos em...
Colliding
World
s: How Cutting-edge Science is Redefining Contemporary Art
2014
...Miller, Arthur. Colliding
World
s: How Cutting-edge Science is...
Combining Stereoscopic Live Action Video with Holobench-
type
Displays: an Artistic Exploration of Space Dimensions
2018
... with Holobench-
type
Displays: an Artistic...
Constant
World
: Jennifer and Kevin McCoy
2009
... Connor. Constant
World
: Jennifer and Kevin...
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