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What
Computer
Game
s Can and Can´t Do
2000
...Juul, Jesper.
What
Computer
Game
s Can and Can´t Do In Digital... Juul, Jesper.
What
Computer
Game
s Can and Can´t Do In Digital...
Screens/Images/
World
s_Transformations of Seeing
2003
... W.. Screens/Images/
World
s_Transformations of...
Extra Life. Über das Sterben in Computerspielen
2002
... Computerspielen In
game
_over. Spiele, Tod und...
Explorative Space: Spatial Expression and Experience in Gardens and in VR Works
2002
... Virtual Inhabited 3D
World
s (2002): 215-237.
Charged Havens
1996
...Dyson, Frances. Charged Havens
World
Art 3 (Fall 1996):...
Virtual Reality and the Theatre: Immersion in Virtual
World
s
1999
... Immersion in Virtual
World
s Digital Creativity ...
SweetPad
2008
... Ludens / Playware/
Game
world
, Gijon, ES:... / Playware/
Game
world
, Gijon, ES: LABoral,...
Buffering Bergson: Matter and Memory in 3D
Game
s
2006
... and Memory in 3D
Game
s .
Theory of
Game
s and Economic Behavior
1944
... Theory of
Game
s and Economic Behavior....
System Stories and Model
World
s: A Critical Approach to Generative Art
2005
... Stories and Model
World
s: A Critical Approach...
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