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3D-Computergrafik und -animation. Mit einer Beschreibung von Autodesk 3D Studio
1993
Brugger, Ralf. 3D-Computergrafik und -animation. Mit einer Beschreibung von Autodesk 3D Studio. Bonn, München, Paris: Addison-Wesely, 1993.
2000 Years of Virtual Reality
1993
... Reality In Through
the
Looking Glass, edited by...
2. S: Izbrani avtorji, študenti drugega letnika specialističnega študija Akademije za likovno umetnost/Selected authors, students of
the
2nd year of postgraduate study at
the
Academy of Fine Arts
2000
... authors, students of
the
2nd year of postgraduate...
18th BIENNALE OF SYDNEY CATALOGUE
2012
...de Zegher, Ca
the
rine and Gerald McMaster, ed. 18th BIENNALE...
15 years of NetArt
2009
WJ-SPOTS, ed. 15 years of NetArt. Paris, France: WJ-SPOTS, 2009.
1370/72-1990: Eine künstlerische Begegnung
1990
...Gün
the
r, Dankl. 1370/72-1990: Eine künstlerische Begegnung In...
0 oder1? Computerkünstlerische Spiele mit dem binären Zufall
2011
...Reisinger, Gun
the
r. 0 oder1? Computerkünstlerische Spiele mit...
(Re)Thinking -
the
body, generative tools and computational articulation,
2010
...Seaman, Bill. (Re)Thinking -
the
body, generative tools and...
(IM)MATERIAL PROCESSES: NEW DIGITAL TECHNIQUES FOR ARCHITECTURE, Hylozoic Soil by Philip Beesley
2008
Leach, Neil and Xu Weigo, ed. (IM)MATERIAL PROCESSES: NEW DIGITAL TECHNIQUES FOR ARCHITECTURE, Hylozoic Soil by Philip Beesley. Beijing: China Architecture & Building Press, 2008.
(H)adas. Mujeres que crean, programan, prosumen, teclean
2013
Zafra, Remedios. (H)adas. Mujeres que crean, programan, prosumen, teclean. Madrid, Spain: Página de Espuma, 2013.
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