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Ars Electronica: Facing the future - a Survey of Two Decades
1999
Druckrey, Timothy, ed. Ars Electronica: Facing the future - a Survey of Two Decades. Wien, New York: Springer, 1999.
L´indiscipline: essai sur deux zones fluides de l´interdisciplinarité en art
2001
... and Marie-Josée La
for
tuneMontreal, CAN: Optica, ...
Retroactive and Interactive Media Art. On the Works of Agnes Hegedüs
1995
Schwarz, Hans-Peter. Retroactive and Interactive Media Art. On the Works of Agnes Hegedüs In Agnes Hegedüs – Interactive works, Kunst und Ausstellungshalle der Bundesrepublik Deutschland Bonn, edited by Agnes Hegedüs and ZKM Karlsruhe: ZKM
Strange Attractors: A History of Video Production and Presentation in Ottawa
2000
For
tin, Sylvie and Sue Ditta, ed. Strange Attractors: A...
Kunst und
For
tschritt. Wirkung und Wandlung einer Idee
2002
...Gombrich, Ernst Hans. Kunst und
For
tschritt. Wirkung und...
Devices of Wonder : From the World in a Box to Images on a Screen
2001
...Staf
for
d, Barbara M. and Frances Terpak. Devices of Wonder :...
Making Sense of Life: Explaining Biological Development with Models, Metaphors, and Machines
2002
Fox Keller, Evelyn. Making Sense of Life: Explaining Biological Development with Models, Metaphors, and Machines. Cambridge, London: Harvard University Press, 2002.
Handbuch Medien: Computerspiele: Theorie,
For
schung, Praxis
1999
... Theorie,
For
schung, Praxis. Bonn, DE:...
Extra Life. Über das Sterben in Computerspielen
2002
Lange, Andreas. Extra Life. Über das Sterben in Computerspielen In game_over. Spiele, Tod und Jenseits, edited by Arbeitsgemeinschaft Friedhof und Denkmal e.V., 93-104. Kassel: Zentralinstitut und Museum für Sepuralkultur, 2002.
Die
For
m der Zeit: Anmerkungen zur Geschichte der Dinge
1982
...Kubler, George. Die
For
m der Zeit: Anmerkungen zur Geschichte...
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