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Behind the Scenes at the Guggenheim
1994
...Teixeira, Kevin. Behind the Scenes at the Guggenheim
Virtual
Reality World 2, no. 3 (1994): 66-70.
Jenny Holzer,
Virtual
Reality: An Emerging Medium
1994
...Teixeira, Kevin. Jenny Holzer,
Virtual
Reality: An Emerging Medium Art and Design 9 (Summer 1994): 9-15.
"Will
Virtual
Reality Open Doors or Close Them?"
1994
...Ippolito, Jon. "Will
Virtual
Reality Open Doors or Close Them?" Guggenheim Magazine 5 (Spring-Summer 1994): 48-53.
Modalities of Interactivity and
Virtual
ity
1993
...Shaw, Jeffrey. Modalities of Interactivity and
Virtual
ity Scan+ Electronic Media Arts 4 (1993): 19-20.
Arte Genetica. Nascono dal caso le piante
virtual
i
1993
...Aloisi, Sonia. Arte Genetica. Nascono dal caso le piante
virtual
i
Virtual
(1993).
A Real Experiment in
Virtual
Environments: A
Virtual
Batting Cage
1993
...Anderson, R. L.. A Real Experiment in
Virtual
Environments: A
Virtual
Batting Cage Presence: Teleoperators and
Virtual
Environements 2, no. 1 (1993): 16-33.
Looking Glass Playgrounds Hit the Entertainment Bullseye
1993
...Brill, Louis M.. Looking Glass Playgrounds Hit the Entertainment Bullseye
Virtual
Reality World (Nov. - Dec. 1993): 41-48.
Understanding Hypermedia: From Multimedia to
Virtual
Reality
1993
...Cotton, Bob and Richard Oliver. Understanding Hypermedia: From Multimedia to
Virtual
Reality. London: Phaidon Press, 1993.
Surround-Screen Projection-Based
Virtual
Reality: The Design and Implementation of the CAVE
1993
...Cruz-Neira, Carolina. Surround-Screen Projection-Based
Virtual
Reality: The Design and Implementation of the CAVE (1993).
Explorations of Display Interfaces for
Virtual
Reality
1993
...Deering, Michael F.. Explorations of Display Interfaces for
Virtual
Reality VR 1993 (1993): 141-147.
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