Archive Search

  • Caraës, Marie-Haude and Chloé Heyraud. Jardin & design. Saint-Étienne: Cité du design/Actes sud, 2010.
  • Erickson, Christa. Networked interventions: debugging the electronic frontier In Embodied utopias: gender, social change and the modern metropolis, edited by Amy Bingaman and Lise Sanders and Rebecca Zorach, 225-241. London: Routledge, 2002.
  • Lampo, Luca and Marco Deseriis and Domenico Quaranta. Connessioni Leggendarie. Net.art 1995-2005. Milano: ready-made, 2005.
  • Wójtowicz, Ewa. Error 404. Noise in Electronic Media Arts HA!Art , no. 4 (December 2012): 1.
  • Baumgärtel, Tilman. Dein Code ist so verdammt elegant http://www.taz.de/1/archiv/?dig=2002/11/02/a0229 [21.10.2014].
  • Thiel, Tamiko. The Design of the Connection Machine Design Issues 10, no. 1 (Spring 1994): 5-18.
  • Thiel, Tamiko. Machine Sapiens Ylem Newsletter 15, no. 6 (November/December 1995): 5-6.
  • Thiel, Tamiko. The Design of the Connection Machine In The Designed World: Images, Objects, Environments, edited by Richard Buchanan and Dennis Doordan and Victor Margolin, 155-166. Oxford/New York: Berg, 2010.
  • Rackham, Melinda. divisible Instanbul real time , no. 106 (December 2011/January 2012): 22-23.
  • Flanagan, Mary. Critical Play: Radical Game Design. Cambridge, MA: MIT-Press, 2009.