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Hyperbodies, Hyperknowledge: Women in Games, Women in Cyberpunk, and Strategies of Resistance
2002
Flanagan, Mary. Hyperbodies, Hyperknowledge: Women in Games, Women in Cyberpunk, and Strategies of Resistance In Reload: Rethinking Women + Cyberculture, edited by Mary Flanagan and Austin Booth, 444-447. Boston, MA: The MIT Press, 2002.
Homage to Escher
2000
Emmer, Michele and Victor Acevedo and Valentina Barucci and Jos de May and Sandro Del-Prete and Robert Fathauer and et. al. Homage to Escher Leonardo 1, no. 33 (2000): 3-16.
Zur relativen Interpendenz zwischen bildlicher Wirkung und reflektierter Distanzgewinnung
2001
Grau, Oliver. Zur relativen Interpendenz zwischen bildlicher Wirkung und reflektierter Distanzgewinnung In Vom Realismus der Bilder: Interdisziplinäre Forschungen zur Semantik bildlicher Darstellungsformen, edited by Klaus Sachs-Hombach, 213-227.
Kunst und lllusion: Zur Psychologie der bildlichen Darstellung
2002
Gombrich, Ernst Hans. Kunst und lllusion: Zur Psychologie der bildlichen Darstellung. Berlin: Phaidon Verlag, 2002.
Coded Characters. Media Art by Jill Scott
2003
Hahne, Marille, ed. Coded Characters. Media Art by Jill Scott. Ostfildern-Ruit: Hatje Cantz, 2003.
Sieben Hügel: Bilder und Zeichen des 21. Jahrhunderts
2000
Baumunk, Bodo-Michael and Jasdan Jörges. Sieben Hügel: Bilder und Zeichen des 21. Jahrhunderts. Vol.1-7. Berlin, DE: Henschel Verlag, 2000.
Bioplay
2002
Hoppe-Sailer, Richard. Bioplay In Philosophie der natürlichen Mittwelt: Grundlagen - Probleme - Perspektiven, edited by Hans Werner Ingensiep and Anne Eusterschulte, 257-272. Würzburg: Verlag Königshausen and Neumann, 2002.
Parables for the Virtual: Movement, Affect, Sensation
2002
Massumi, Brian. Parables for the Virtual: Movement, Affect, Sensation. Durham, NC: Duke University Press, 2002.
Back to the Future[ists]? Or, Multi-Guities for exploring the paradoxes of natural, cultural and virtual identities
2005
D'Agostino, Peter. Back to the Future[ists]? Or, Multi-Guities for exploring the paradoxes of natural, cultural and virtual identities In The Ubiquitous Network / GARR Conference, Pisa: 2005.
Ten Myth of Internet Art
2002
Ippolito, Jon and Steve Dietz. Ten Myth of Internet Art Leonardo 35.5 (October 2002): 485-498.
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