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Virtual
Reality as the End of the Enlightenment Project
1994
...Penny, Simon.
Virtual
Reality as the End of the Enlightenment Project In Culture on the Brink: Ideologies of Technology, edited by Gretchen Bender and Timothy Druckrey and NY Dia Center for the ArtsSeattle: Bay Press, 1994.
Body Centered Interaction in Immersive
Virtual
Environments
1994
...Slater, Mel and Usoh Martin. Body Centered Interaction in Immersive
Virtual
Environments In Artificial Life and
Virtual
Reality, edited by Nadia Magnenat Thalmann, 125-148. New York: John Wiley and Sons Ltd., 1994.
Depth of Presence in
Virtual
Environments
1994
...Slater, Mel and Martin Usoh and A. Steed. Depth of Presence in
Virtual
Environments Presence: Teleoperators and
Virtual
Environments 3, no. 2 (1994): 130-144.
The Art of Interaction
1994
...Crampton-Smith, Gillian. The Art of Interaction In Interacting with
Virtual
Environments, edited by Lindsay MacDonald and John VinceNew York: Wiley and Sons, 1994.
Evolving
Virtual
Creatures
1994
...Sims, Karl. Evolving
Virtual
Creatures In SIGGRAPH`94 Proceedings, , 15-22. : 1994.
Liquid Views
1994
...Strauss, Wolfgang and Monika Fleischmann. Liquid Views In Arte
Virtual
, edited by Rafael Lozano-HemmerMadrid, ES: Electa Edition, 1994.
Visionary Architecture. From Babylon to
Virtual
Reality
1994
...Thomson, Christian W.. Visionary Architecture. From Babylon to
Virtual
Reality. München, New York: Prestel Verlag, 1994.
Automatic Control and Behavior of
Virtual
Actors
1994
...Thalmann, Daniel. Automatic Control and Behavior of
Virtual
Actors In Interacting with
Virtual
Environments, edited by LindsayAND Vince MacDonald, 217-227. New York: John Wiley and Sons Ltd., 1994.
Interacting with
Virtual
Environments
1994
...MacDonald, Lindsay and John Vince, ed. Interacting with
Virtual
Environments. New York: Wiley and Sons, 1994.
Virtual
Reality on View in the Guggenheim Museum Soho
1994
...LeVasseur, Carleen.
Virtual
Reality on View in the Guggenheim Museum Soho
Virtual
Reality World (Jan-Feb 1994): 42-45.
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