Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
24
25
26
27
(current)
28
(more)
35
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
... of Computer
Game
s Studies, edited by...
The
oretical, Philosophical and Cultural Contexts of Interactive Art
2009
...Kluszczyński, Ryszard W..
The
oretical, Philosophical...
Pain
Game
s. Pain as sensory stimulus in
the
context of video
game
-based digital art
2007
... stimulus in
the
context of... Waelder, Pau. Pain
Game
s. Pain as sensory stimulus in...
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for
Game
s, Film &
the
Web
2005
... for
Game
s, Film &
the
Web.... for
Game
s, Film &
the
Web....
Game
s
2003
...Albrecht, Silke, ed.
Game
s. Frankfurt/Main: Revolver,...
Virtual
the
atres. An Introduction
2004
...iannachi, Gabriella. Virtual
the
atres. An Introduction....
Design for Information: An Introduction to
the
Histories,
The
ories, and Best Practices Behind Effective Information Visualizations
2013
... Introduction to
the
Histories,
The
ories,...
apropriations of
the
(un) common public and private space in
time
s of mobility
2009
... private space in
time
s of mobility. São... apropriations of
the
(un) common public and...
Fandom como Sistema Literário: uma análise crítica do texto na Era da Reapropriação Virtual. (Fandom as a Literary System: a critical analysis of
the
text in Age of Re-appropiation Virtual)
2009
... analysis of
the
text in Age of...
Simulation and Social
The
ory.
The
ory, Culture and Society
2001
... Sean. Simulation and Social
The
ory.
The
ory, Culture...
1
…
(more)
24
25
26
27
(current)
28
(more)
35