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Virtual
Perspective and the Artistic Vision: A Genealogy of Technology, Perception, and Power
1997
...Shanken, Edward A..
Virtual
Perspective and the Artistic Vision: A Genealogy of Technology, Perception, and Power In ISEA´96 - Proceedings of...
Transcending into the
Virtual
: Presence Prognostications and the Re-Calibration of Telematic Art
11
...Pearlman,Ellen. Transcending into the
Virtual
: Presence Prognostications and the Re-Calibration of Telematic Art ISEA Istanbul (11).
Virtual
3D Models of Insects for Accelerated Quarantine Control
2013
... R: Jennings D: Adcock M; Gates-Stuart E; LaSalle J:.
Virtual
3D Models of Insects for Accelerated Quarantine Control...
Ephémère: Landscape, Earth, Body, and Time in Immersive
Virtual
Space
1998
...Davies, Char. Ephémère: Landscape, Earth, Body, and Time in Immersive
Virtual
Space In Reframing Consciousness, edited by Roy Ascott, 196-201....
Swisshouse: A Prototype Collaborative Environment -The Value Of Physical Context For
Virtual
Interaction
2002
... Collaborative Environment -The Value Of Physical Context For
Virtual
Interaction In Proceedings of Second Workshop on Advanced...
Landscape, Earth, Body, and Time in the Immersive
Virtual
Environments Osmose and Ephémère
2003
...Davies, Char. Landscape, Earth, Body, and Time in the Immersive
Virtual
Environments Osmose and Ephémère In Women, Art, and Technology, ...
Building Interactive Worlds in 3D:
Virtual
Sets and Pre-visualization for Games, Film & the Web
2005
...Gauthier, Jean-Marc. Building Interactive Worlds in 3D:
Virtual
Sets and Pre-visualization for Games, Film & the Web. Burlington,MA/Oxford(UK):...
El realismo conceptual de ambientes en realidad
virtual
: de la contemplación a la inmersión
2006
...DOMINGUES, DIANA MARIA G. El realismo conceptual de ambientes en realidad
virtual
: de la contemplación a la inmersión DeSignis 10 (2006):...
Art Futura introduce la realidad
virtual
como elemento de la vida cotidiana
1997
...Jarque, Fietta. Art Futura introduce la realidad
virtual
como elemento de la vida cotidiana El Pais (October 16th 1997).
Landscape, Earth, Body, Being, World, and Time in the Immersive
Virtual
Environments Osmose and Ephémère
2000
...es, Char. Landscape, Earth, Body, Being, World, and Time in the Immersive
Virtual
Environments Osmose and Ephémère In Emergent Futures: Art,...
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