Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
1
…
(more)
23
24
25
26
(current)
27
(more)
32
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Reframing the Cathedral: Opening the Sources of Technology and Cultural Assumptions
2008
...Diamond Sara and Marilouise Kroker. Reframing the Cathedral: Opening the Sources of Technology and Cultural Assumptions In Critical
Digital
Studies: A Reader, edited by Arthur Kroker, 15. Canada: 2008.
Virtual Reality and the Theatre: Immersion in Virtual Worlds
1999
...Reaney, Mark. Virtual Reality and the Theatre: Immersion in Virtual Worlds
Digital
Creativity 10, no. 3 (1999): 183-188.
Structuralist Content Design in the Multi-Touch Museum Environment
2016
...ancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into
Digital
Memories , no. 85-91 (2016).
Structuralist Content Design in the Multi-Touch Museum Environment
2016
...ancat, Jaroslav and Daniel Riha. Structuralist Content Design in the Multi-Touch Museum Environment In: Airing the Past: Inquiries into
Digital
Memories , no. 85-91 (2016).
Rhetorics of the Interactive 3D Installation ‘Virtuelle Mauer/ReConstructing the Wall’
2010
... Installation ‘Virtuelle Mauer/ReConstructing the Wall’ In Conference Proceedings for International Conference on Interactive
Digital
Storytelling (ICIDS 2010), edited by Ruth Aylett, 129-140. Berlin/Heidelberg: Springer, 2010.
“Let’s talk business” and “Megacorp” – Examples of artistic anti fraud activism
2016
... “Let’s talk business” and “Megacorp” – Examples of artistic anti fraud activism In Engineering the future, edited by V&A
Digital
Design Weekend: V&A, 2016.
Necromedia—Reversed Ontogeny or Posthuman Evolution?
2014
...Necromedia - Reversed Ontogeny or Posthuman Evolution?. Necromedia—Reversed Ontogeny or Posthuman Evolution?
Digital
Death: Mortality and Beyond in the Online Age (2014): 181.
Emergence and complexity: Some observations and reflections on transdisciplinary research involving performative contexts and new media
2007
... on transdisciplinary research involving performative contexts and new media International Journal of Performance Arts &
Digital
Media , no. https://doi.org/10.1386/padm.3.2-3.239_1 (December 2007): 239-252.
The Net and the Butterfly, by Francesco , Helen Varley Jamieson and Vicki Smith;
2014
... Net and the Butterfly, by Francesco , Helen Varley Jamieson and Vicki Smith; International Journal of Performance Arts and
Digital
Media 10, no. 1 (2014).
The clarity of Edmond Couchot's thought: from interactive rituals to affective enactive systems conducive to the naturalization of technology
2022
... thought: from interactive rituals to affective enactive systems conducive to the naturalization of technology In For a
digital
imagination with Edmond Couchot. Hybridizations between the arts, sciences, technologies and humans, edited by Marie-Hélène...
1
…
(more)
23
24
25
26
(current)
27
(more)
32