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A arte de comunicacão telemática: a interatividade no ciberespaco
2003
Zanini, Walter. A arte de comunicacão telemática: a interatividade no ciberespaco ARS (Departamento de Artes Plasticos) 1, no. 1 (2003).
Programming the Post Human, Computer Science redefines "life"
2002
Ullmann, Ellen. Programming the Post Human, Computer Science redefines "life" Harper´s Magazine (October 2002).
Philosophical Content and Method of Artificial Life
1998
Bedau, Mark A.. Philosophical Content and Method of Artificial Life In The Digital Phoenix: How Computers are Changing Philosophy, edited by Terrell Ward Bynam and James H. Moor, 135-152. Oxford: Basil Blackwell, 1998.
The Cambridge Companion to Pop and Rock
2010
Frith, Simon and Will Straw and John Street. The Cambridge Companion to Pop and Rock. Cambridge, MASS: Cambridge University Press, 2010.
Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis
1999
Fritz, Jürgen and Wolfgang Fehr, ed. Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis. Bonn, DE: Bundeszentrale für Politische Bildung, 1999.
Extra Life. Über das Sterben in Computerspielen
2002
... Friedhof und
Den
kmal e.V., 93-104....
My Autobiographical Media History - Metaphors of Interaction, Communication and Body Using Electronic Media
2003
Hegedüs, Agnes. My Autobiographical Media History - Metaphors of Interaction, Communication and Body Using Electronic Media In Women, Art and Technology, edited by Judy MalloyCambridge, MA: MIT Press, 2003.
O Corpo Reinventado
2003
Kutschat Hanns, Daniela. O Corpo Reinventado In Comunicacao and Tecnologia, edited by Urbano Nojosa and Wilton Garcia, 131-142. Sao Paulo, Brazil: Nojosa Edicoes, 2003.
Changing Space: Virtual Reality as an Arena of Embodied Being
2002
Davies, Char. Changing Space: Virtual Reality as an Arena of Embodied Being In Multimedia: From Wagner to Virtual Reality, edited by Randall Packer and Ken Jordan, 293-300. New York: W. W. Norton and Company, 2002.
The Yearning
1993
Davies, Char. The Yearning In Der Prix Ars Electronica: International Compendium of the Computer Arts, edited by Christine Schöpf and Christian Schenk and Paul Pritchard, 26-29. Linz: Veritas-Verlag, 1993.
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