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Paradise Tossed
1994
Scott, Jill. Paradise Tossed Leonardo Electronic Almanac 2, no. 3 (March 1994): 8-9.
Art, Technology Consciousness: Mind@Large
2000
Ascott, Roy. Art, Technology Consciousness: Mind@Large. Bristol, UK: Intellect Books, 2000.
Phototropy II
1997
Sommerer, Christa and Laurent Mignonneau. Phototropy II In The Interaction ’97, edited by Itsuo Sakane, 48-51. Gifu: IAMAS Academy and Softopia, 1997.
The Architecture of Cyberception
1995
Ascott, Roy. The Architecture of Cyberception In Architects in Cyberspace, edited by M. Toy, 38-41. London: Academy Editions, 1995.
The Application of Artificial Life to Interactive Computer InstaIlations
1997
Sommerer, Christa and Laurent Mignonneau. The Application of Artificial Life to Interactive Computer InstaIlations In AROB’97 International Symposium on Artificial Life and Robotics, Conference Proceedings, , 11-15. Oita: Oita University, 1997.
Virtuelle Räume im Reich der Sinne
1993
Shaw, Jeffrey. Virtuelle Räume im Reich der Sinne In Kultur und Technik im 21. Jahrhundert, edited by Gert Kaiser and Dirk Matejovski and Jutta Fedrowitz, 329-334. Frankfurt, New York: Campus Verlag GmBH, 1993.
Strategies of Intertainment
2001
Ranzenbacher, Heimo. Strategies of Intertainment In Ars Electronica 2001: TAKEOVER - Who´s Doing the Art of Tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine SchöpfNew York, Wien: Springer Verlag, 2001.
Facing Reality
1999
Dolinsky, Margarete. Facing Reality Artists Using Science and Technology, YLEM Newsletter (July/August 1999).
Virtual Unreality and Dynamic Form: An Exploration of Space, Time and Energy.
2000
Brown, Richard. Virtual Unreality and Dynamic Form: An Exploration of Space, Time
and Energy. Leonardo 33, no. 1 (April 2000).
The Body/ Le Corps. Zeitgenössische Kunst aus Kanada
1994
Herzog, Hans-Michael, ed. The Body/ Le Corps. Zeitgenössische Kunst aus Kanada. Zürich: Kilchberg, 1994.
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