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Schreuder, Catrien, ed. Pixels and Places – Video Art in Public Space. Vol.ISBN 978-90-5662-738-6. Rotterdam: NAi Publishers, 2010.
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Schreuder, Catrien, ed. Pixels and Places – Video Art in Public Space. Vol.ISBN 978-90-5662-738-6. 1 th ed.Rotterdam: NAi Publishers, 2010.
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Schreuder, Catrien, ed. Pixels and Places – Video Art in Public Space. Vol.ISBN 978-90-5662-738-6. 1 th ed.Rotterdam: NAi Publishers, 2010.
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Wells, Paul and Johnny Hardstaff, ed. Re-Imagining Animation (Animation Academy, Loughborough University, UK). Vol.ISBN 9782940373697. 1 th ed.Lausanne: AVA Publishing SA, 2008.
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Waelder, Pau. Collecting Intangibles: Marketing Strategies for Net Art Works artnodes , no. 13 (2013): 111-116.
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Waelder, Pau. Pain Games. Pain as sensory stimulus in the context of videogame-based digital art artnodes , no. 7 (2007): 61-70.
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Waelder, Pau. Ars Electronica: Visions of the Future artnodes , no. 4 (2005): 1-9.
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Kluszczynski, Ryszard W.. Awangarda. Rozwaźania teoretyczne. Łódz: Wydawnictwa Uniwersytetu Łódzkiego, 1997.
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Kluszczynski, Ryszard W.. Trans-media Art. On the Art of Ryszard Wasko In Ryszard Wa ś ko. Retrospective 1970-1990 (photography, film, video), edited by Ryszard W. KluszczynskiLodz: Galeria FF, 1997.
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Kluszczynski, Ryszard W.. The Art of Installation Art Inqiry II (2000): 53-73.