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  • ...Kusahara, Machinko. Device Art: Media Art Meets Mass Production In Digital by Design, edited by TroikaLondon: Thames and Hudson: 2008.
  • ...Fisher, Scott S.. Virtual Interface Environment In IEEE/AIAA 7th Digital Avionics Systems Conference, Fort Worth, Texas, October 13–16, 1986, Fort Worth, Texas: 1986.
  • ...DOMINGUES, DIANA MARIA G. Cyberart and interfaces: the coupled body Digital Creativity, Taylor & Francis 3, no. 15 (2004): 159-173.
  • ...Fleischmann, Monika and Wolfgang Strauss. The Art of the Thinking Space: A Space Filled with Data. In Digital Creativity: Shifting Boundaries: Practices and Theories, Arts and Technologies,, edited by Antony BrooksVol.31, Nr. 3. DOI: 10.1080/14626268.2020.1782945, ,...
  • ...Fleischmann, Monika and Wolfgang Strauss. Liquid Views and the Unconscious Perception In Analyzing Art, Culture, and Design in the Digital Age, edited by Gianluca Mura,Vol.http://www.irma-international.org/chapter/liquid-views-and-the-unconscious-perception/138525/....
  • ..., Tamiko. Beyond Manzanar: Creating Dramatic Structure in Ergodic Narratives In Conference Proceedings for Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2004), edited by Stefan Göbel, 246-251. Berlin/Heidelberg: Springer, 2004.
  • ...DOMINGUES, DIANA MARIA G. Mashup art e crawler art: o sublime tecnológico do lixo remixado In Digital Trash: Linguagens, Comportamentos, Entretenimento e Consumo, edited by Vinicius Andrade PereiraVol.1. , 152-169. Rio de Janeiro: E- Papers, 2009.
  • ...Casares, Nilo. Casa de citas/House of words. Vol.1. 1ª th ed.Las Palmas de Gran Canaria, Spain: Gran Canaria espacio digital, 2006.
  • ...Biggs, Simon and Penny Travlou. Distributed Authorship and Creative Communities Dichtung Digital (online) 41 (2012).
  • ...Kuang-ying Kuo, Gwen. From Pupa to Eve Clone: Lin Pey-Chwen Empowering Feminity Taiwan Digital Art and Information Center (2014).