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Digital
Resistance: Explorations in Tactical Media
2001
...CAE.
Digital
Resistance: Explorations in Tactical Media. New York: Autonomedia, 2001.
(dis)LOCATIONS
2001
...Shaw, Jeffrey and Dennis Del Favero. (dis)LOCATIONS. ZKM:
digital
arts edition, 2001.
At the Nexus of
Digital
Art and Technology
2001
...Leith, David. At the Nexus of
Digital
Art and Technology The Georgia Straight newspaper (British Columbia, Canada) (December 13-20, 2001 2001).
Snap-to-Grid: A User´s Guide to
Digital
Arts, Media, and Cultures
2000
...Lunenfeld, Peter. Snap-to-Grid: A User´s Guide to
Digital
Arts, Media, and Cultures. Cambridge, MA: MIT Press, 2000.
Pioneering a
Digital
Media Art Museum on the Web
2000
...Hsin Hsin, Lin. Pioneering a
Digital
Media Art Museum on the Web Museum International 52, no. 1 (January-March 2000): 8-13.
Private Views - the Role of the Viewer in Networked
Digital
Models of Narration
2000
...Zapp, Andrea. Private Views - the Role of the Viewer in Networked
Digital
Models of Narration In De la Pantalla al Arte Transgénico, edited by Jorge La Ferla, 186-192. Buenos Aires: Libros Del Rojas, Universidad Buenos Aires, 2000.
Culture: Char Davies, Virtual Artist
2000
...Napier, JoAnn and Denise Shortt and Emma Smith. Culture: Char Davies, Virtual Artist In Technology with Curves: Women Reshaping the
Digital
Landscape, Toronto, Ontario: Harper Colllins Ltd, 2000.
What Computer Games Can and Can´t Do
2000
...Juul, Jesper. What Computer Games Can and Can´t Do In
Digital
Arts and Culture Conference in Bergen, August 2nd-4th 2000, Bergen: 2000.
Polygon Destinies: The Production of Place in the
Digital
Role-Playing Game
2000
...Julian Oliver. Polygon Destinies: The Production of Place in the
Digital
Role-Playing Game In COSIGN 2001 Conference Proceedings, Melbourne Victoria, Australia: Julian Holland Oliver Interactive Information Institute RMIT University,, 2000.
Neue Medien, neue Welten:
Digital
e Kunst.
1999
...Simmen, Jeannot. Neue Medien, neue Welten:
Digital
e Kunst. Brockhaus, Kunst und Kultur (Feb 1999): 151.
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