Archive Search

  • Kolomyjec, William. The Appeal of Computer Graphics Artist and Computer (1976): 45 - 51.
  • Pollitt Jo and Nancy Mauro-Flude. Choreographic Computabilities 1 (2023): 50–57.
  • Penny, Simon. Consumer Culture and the Technological Imperative: The Artist in Dataspace In Critical Issues in Electronic Media, edited by Simon Penny, 47-74. Albany, NY: State University of New York Press, 1995.
  • Fisher, Scott S. and S. Amkraut and M. Girard and M. Trayle. Menagerie: Designing a Virtual Experience In Stereoscopic Displays and Virtual Reality Systems, edited by Scott S. Fisher and M.T. Bolas and J. O. MerrittProc. SPIE 2177, Cambridge, MA:
  • Kisseleva, Olga and Elena Sorakina and Natasa Petresin-Bachelez. Communism´s Afterlives: Part II In Proceedings of the Conference Communism's Afterlife, Brussels: The Public School, 2010.
  • Strauss, Wolfgang and Monika Fleischmann. Virtuelle Architektur und Imagination film+arc 1: Internationales Festival Film+Architektur, Graz (Oct 1993): 172-181.
  • Grau, Oliver. Media Art needs Histories and Archives In The 5th Seoul International Media Art Biennale, edited by Seoul Museum of Art, 23-25 and 36-50. Seoul, Korea: Seoul Museum of Art, 2008.
  • Ascott, Roy. Art and Education in the Telematic Culture / Kunst und Erziehung in der telematischen Kultur In Synthesis - Visual Arts in the Electronic Culture / Die visuellen Künst in der elektronischen Kultur., edited by M. Eisenbeis and H.
  • Weibel, Peter and Wolfgang Drechsler. Malerei zwischen Präsenz und Absenz In Bildlicht - Malerei zwischen Material und Immaterialität, edited by Wiener Festwochen, 45-249. Wien: MUMOK Wien and Museum des 20. Jahrhunderts, Wien, 1991.
  • Fleischmann, Monika and Wolfgang Strauss. Staging of the Thinking Space: From Immersion to Performative Presence In Paradoxes of Interactivity, edited by Jin Hyun Kim, Uwe Seifert and Anthony MooreVol.1. ISBN 978-3-89942-1, , 266-281. Bielefeld: