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Videogames and Art
2006
Clarke, Andy and Grethe Mitchell, ed. Videogames and Art. Bristol: Intellect Books, 2006.
Beyond New Media Art
2013
Quaranta, Domenica. Beyond New Media Art. Brescia: Link edition, 2013.
Post-Apocalyptic Citizenship and Humanitarian Hardware
2013
Kera Denisa. Post-Apocalyptic Citizenship and Humanitarian Hardware In Nuclear Disaster at Fukushima Daiichi, edited by Richard HindmarshRoutledge Studies in Science, Technology and Society, , 222. London, Great Britain: Routledge, 2013.
Moving Out of Bounds: Expanding the Field of Art Education
2009
Diamond Sara and John Conomos. Moving Out of Bounds: Expanding the Field of Art Education In Rethinking the contemporary art school : the artist, the PhD, and the academy, edited by Brad BuckleyHalifax, N.S.: Press of the Nova Scotia College of
Between Page and Screen: Remaking Literature through cinema and cyberspace
2012
Brillenburg Wurth, Kiene, ed. Between Page and Screen: Remaking Literature through cinema and cyberspace. New York: Fortham Univserity Press, 2012.
Blow-Up: Photography, Cinema and the Brain
2003
Neidich, Warren and Norman Bryson. Blow-Up: Photography, Cinema and the Brain. Riverside, CA: Distributed Art Publishing/ University of California, 2003.
A Turning Point in Japanese Avant-garde Art: 1964 – 1970
2008
Kusahara, Machiko. A Turning Point in Japanese Avant-garde Art: 1964 – 1970 In Place Studies in Art, Media, Science and Technology, edited by Andreas Broeckmann and Gunalan NadarajanVDG Weimar: 2008.
Algorithmic Fluid Imagery
2011
Stock, Mark. Algorithmic Fluid Imagery Proceedings of Bridges 2011 (2011).
Engineered Nature: art and consciousness in the post-biological era.
2006
Ascott, Roy. Engineered Nature: art and consciousness in the post-biological era.. Bristol: Intellect Books, 2006.
Nouveaux terrains d’apparition
2013
Courchesne, Luc. Nouveaux terrains d’apparition In Cinéma. interactivité et société, edited by Jean-Marie DalletPoitiers/Bruxelles: 2013.
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