Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
19
20
21
22
(current)
23
(more)
166
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
The History of Telepresence: Automata, Illusion, and The Rejection of the Body
2000
Grau, Oliver. The History of Telepresence: Automata, Illusion, and The Rejection of the Body In The Robot in the Garden: Telerobotics and Telepistemology on the Internet, edited by Ken Goldberg, 226-243. Cambridge: MIT Press, 2000.
A Translocal Formation: V2_East, the Syndicate, Deep Europe
1996
Arns, Inke, ed. A Translocal Formation: V2_East, the Syndicate, Deep Europe. Rotterdam: Hybrid WorkSpace of Documenta X in Kassel, 1996.
From the Poesy of Programming to Research as Art
2003
Sommerer, Christa and Laurent Mignonneau and Christine Schöpf. From the Poesy of Programming to Research as Art In Ars Electronica 2003, CODE - The Language Of Our Times, edited by Gerfried StockerOstfildern/Ruit: Hante Cantz Verlag, 2003.
A-Volve: A Real-time Interactive Environment
1994
Sommerer, Christa and Laurent Mignonneau. A-Volve: A Real-time Interactive Environment In Siggraph´94 Visual Proceedings, edited by Siggraph, 172-173. New York: ACM, 1994.
IKI-IKI Phone: a Multi-user Alife Art Game for Mobile Phones
2001
Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. IKI-IKI Phone: a Multi-user Alife Art Game for Mobile Phones In IEEEE International Conference on Multimedia and Expo (ICME 2001), Conference Proceedings, Tokyo: 2001.
Virtual Perspective and the Artistic Vision: A Genealogy of Technology, Perception, and Power
1997
Shanken, Edward A.. Virtual Perspective and the Artistic Vision: A Genealogy of Technology, Perception, and Power In ISEA´96 - Proceedings of International Society for Electronic Art, edited by Michael B. Roetto, 57-63. Rotterdam, NL: 1997.
Artificial Life: Creatures in the Computer
1993
Ray, Tom S.. Artificial Life: Creatures in the Computer In PC Forum Transcript, , 119-126. New York: EDventure Holdings Inc, 1993.
Einleitung
1999
Weibel, Peter. Einleitung In Kunst ohne Unikat: Multiple und Sampling als Medium: Techno-Transformationen der Kunst, edited by Peter Weibel, 9-10. Köln: Walther König Verlag, 1999.
Interactive Plant Growing
1995
Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In ArsLab-I Sensi del Virtuale, Turin, IT: 1995.
LIFE SPACIES II: From Text to Form on the Internet Using Language as Genetic Code
1999
Sommerer, Christa and Laurent Mignonneau and Lopez-Gulliver,Roberto. LIFE SPACIES II: From Text to Form on the Internet Using Language as Genetic Code In ICAT´99 9th International Conference on Artificial Reality and Tele-Existence, Conference
1
…
(more)
19
20
21
22
(current)
23
(more)
166