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What Computer Games Can and Can´t Do
2000
Juul, Jesper. What Computer Games Can and Can´t Do In Digital Arts and Culture Conference in Bergen, August 2nd-4th 2000, Bergen: 2000.
A arte de comunicacão telemática: a interatividade no ciberespaco
2003
Zanini, Walter. A arte de comunicacão telemática: a interatividade no ciberespaco ARS (Departamento de Artes Plasticos) 1, no. 1 (2003).
Programming the Post Human, Computer Science redefines "life"
2002
Ullmann, Ellen. Programming the Post Human, Computer Science redefines "life" Harper´s Magazine (October 2002).
P
hilo
sophical Content and Method of Artificial Life
1998
...Bedau, Mark A.. P
hilo
sophical Content and Method of Artificial Life In The Digital Phoenix: How...
The Cambridge Companion to Pop and Rock
2010
Frith, Simon and Will Straw and John Street. The Cambridge Companion to Pop and Rock. Cambridge, MASS: Cambridge University Press, 2010.
Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis
1999
Fritz, Jürgen and Wolfgang Fehr, ed. Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis. Bonn, DE: Bundeszentrale für Politische Bildung, 1999.
Extra Life. Über das Sterben in Computerspielen
2002
Lange, Andreas. Extra Life. Über das Sterben in Computerspielen In game_over. Spiele, Tod und Jenseits, edited by Arbeitsgemeinschaft Friedhof und Denkmal e.V., 93-104. Kassel: Zentralinstitut und Museum für Sepuralkultur, 2002.
My Autobiographical Media History - Metaphors of Interaction, Communication and Body Using Electronic Media
2003
Hegedüs, Agnes. My Autobiographical Media History - Metaphors of Interaction, Communication and Body Using Electronic Media In Women, Art and Technology, edited by Judy MalloyCambridge, MA: MIT Press, 2003.
O Corpo Reinventado
2003
Kutschat Hanns, Daniela. O Corpo Reinventado In Comunicacao and Tecnologia, edited by Urbano Nojosa and Wilton Garcia, 131-142. Sao Paulo, Brazil: Nojosa Edicoes, 2003.
Do Mito, Media and Movimento (On Myth, Media and Movement)
2001
Michelin, Simone. Do Mito, Media and Movimento (On Myth, Media and Movement) In XXIV Congresso Brasileiro da Comunicacao - Campo Grande/MS - setembro 2001, edited by Intercom - Sociedade Brasileiro De Estudos Interdisciplinares Da ComunicacaoCampo
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