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  • GMD, ed. Laut Folgen - Theater der interaktiven Erfahrung (Theaterkonzept für das Cutting Edge Archiv im KünKünstler Mousonturm). Sankt Augustin: 1998.
  • Fleischmann, Monika and Jasminko Novak and WolfgangAND Kaliva Strauss and Predrag Peranovic. On-line and on-site on equal terms I3 magazine The European Network for Intelligent Information Interfaces , no. 7 (2000).
  • Prophet, Jane. TechnoSphere: "Real" Time "Artificial" Life Leonardo 34, no. 4 (August 2001): 309-312.
  • Goldberg, Ken and D. Halperin and Jean-Claude et. al. Latombe, ed. Algorithmic Foundations of Robotics. Wellesley, MA: A. K. Peters, 1995.
  • Sommerer, Christa and Laurent Mignonneau. Creating Artificial Life for Interactive Art and Entertainment Leonardo 34, no. 4 (August 2001): 303-307.
  • Sommerer, Christa. Collaboration between the Arts and the Sciences In Ars Electronica Center - Museum of the Future, , 120-125. Linz: Linz Landesverlag, 1996.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Ars Electronica 1993 - Genetische Kunst - Künstlisches Leben / Genetic Art - Artificial Life, edited by Karl Gerbel and Peter Weibel, 408-414. Vienna: PVS Verleger, 1993.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In FISEA Fourth International Symposium on Electronic Art, edited by Päivi Talasmaa and Erkki HuhtamoMinneapolis, USA: ISEA Publications, 1993.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In interActiva –Internationales Festival für Interaktive Medien, edited by Andrea ZappKöln, DE: 1993.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Arte Virtual - Doce propuestas de Arte Reactivo, edited by Rafael Lozano-HemmerMadrid: Electa Edition, 1994.