Archive Search

  • ...Porter, Stephen M.. Expanding the VR Aesthetic Computer Graphics World 19, no. 7 (July 1996): 4.
  • ...Pfizer, Gary. State of the Arts Computer Graphics World (March 1993).
  • ...Zapp, Andrea. Networked Narrative Environments In ACM Siggraph Computer Graphics Conference/Networked Performance: How Does Art Affect...
  • ...Seaman, Bill. Notes on Artificial Games In Visual Proceedings - Computer Graphics Siggraph ´93, Anaheim: 1993.
  • ...Allen, Rebecca. Emergence and The Bush Soul In Computer Graphics: ACM SIGGRAPH, edited by Gordon Cameron and Scott Fisher and Glen...
  • ...Molnar, Vera. Unimaginable Images Computer Graphics and Art 3, no. 2 (May 1978): 31.
  • ...Prince, Patric D.. Interacting with "Machine Culture" IEEE Computer Graphics 13, no. 5 (September/October 1993): 4-8.
  • ... The 36th International Conference and Exhibition on Computer Graphics and Interactive Techniques, New Orleans (2009).
  • ...King, Charles. Char Davies and Ephémère Silicon Graphics Online (October 1998).
  • ...Sims, David. Osmose: Is VR Supposed to be this Relaxing? Computer Graphics and Applications (IEEE Computer Society) 16, no. 6 (November 1996):...