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  • Plewe, Daniela Alina. Ultima Ratio as Media Theatre - Beyond Moving Skin In Global Heros, Theater zwischen Medialität und Theatralität, edited by Martina LeekerBerlin: Alexander Verlag, 2001.
  • Poulin, Marie-Claude. Mutations- bodily perception, analog and digital dispositives In 2- Art Research Envelope, edited by Alexander Damianisch and Margarete JahrmannVienna: Universität für angewandte Kunst Wien, 2019.
  • DOMINGUES, DIANA MARIA G. As Instalações Multimídia Como Espaços de Dados Em Sinestesia Relações Corpo/ Arquitetura/ Memória e Tecnologias. Coletânea Ccha Cultura e Saber, Caxias do Sul: EDUCS 1, no. 2 (1997): 33-51.
  • Sommerer, Christa and Laurent Mignonneau. PICO_SCAN - Interactive Computer Installation In 7 Hills: Images and Signs of the 21st Century, edited by Berliner Festspiele, 52-53. Berlin: Henschel Verlag and Berliner Festspiele, 2000.
  • Kusch, Martin and Marie-Claude Poulin. At Play: a moment in the life of objects In Digital Synesthesia - A Model for the Aesthetics of Digital Art, edited by K. Gsöllpointner and R. Schnell and R. Schuler, 110-113. Berlin: De Gruyter, 2016.
  • Sommerer, Christa and Laurent Mignonneau and U. Yoshiyuki. The World of Art and Artificial Life Computer Today Journal 1, no. 71 (1996): 41-46.
  • Behrendt, Frauke and Trond Lossius, ed. Sonic Interaction Design. Bergen: BEK - Bergen Center for Electronic Arts, 2011.
  • Zaunschirm, Thomas. Im Zoo der Kunst II, Die KünstlerInnen und ihre Tiere. Vol.Band 175, S. 96. Im Zoo der Kunst II, 2005 th ed.Cologne, Germany: KUNSTFORUM International, 2005.
  • Seaman, Bill. The Emergence of New Electronic Forms in Australian Art Continuum "Electronic Arts in Australia" 8, no. 1 (1994): 352-363.
  • Strauss, Wolfgang and Monika Fleischmann. Cyber City Flights Leonardo Special 10 (1991).