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The Emergence Engine: A Behavior Based Agent Development Environment for Artists
2000
Mendelowitz, Eitan. The Emergence Engine: A Behavior Based Agent Development Environment for Artists In Proceedings of the Twelfth Conference on Innovative Applications of Artificial Intelligence (IAAI), edited by Los Angeles University of
Agnes Hegedüs, Bernd Lintermann, Jeffrey Shaw: Reconfiguring the CAVE
2004
Stiles, Kristine. Agnes Hegedüs, Bernd Lintermann, Jeffrey Shaw: Reconfiguring the CAVE In Future Cinema: The Cinematic Imaginary after Film, edited by Jeffrey Shaw and Peter Weibel, 492-497. Karlsruhe, Cambridge: Center for Art and Media and MIT
Artificial Life. An Overview
1995
Langton, Christopher G., ed. Artificial Life. An Overview. Cambridge, MA: MIT Press, 1995.
Virtual Cave Dwellers: Siggraph ´92
1992
Manovich, Lev. Virtual Cave Dwellers: Siggraph ´92 Afterimage 20, no. 3 (October 1992): 3-4.
Rebecca Allen: El arte interactivo tiene mucho que aprender de los videojuegos
2000
Candeira, Javier. Rebecca Allen: El arte interactivo tiene mucho que aprender de los videojuegos El Mundo - Diario del navegante: Especial Art Futura 2000 (2000).
The Reconfigured Eye: Visual Truth in the Post-Photographic Era
1994
Mitchell, William J.. The Reconfigured Eye: Visual Truth in the Post-Photographic Era. Cambridge, MA: MIT Press, 1994.
City of Bits: Space, Place, and the Infobahn
1995
Mitchell, William J.. City of Bits: Space, Place, and the Infobahn. Cambridge, MA: MIT Press, 1995.
E-Topia: Urban Life, Jim - But Not As We Know It
1999
Mitchell, William J.. E-Topia: Urban Life, Jim - But Not As We Know It. Cambridge, MA: MIT Press, 1999.
Mind Children. Der Wettlauf zwischen menschlicher und künstlicher Intelligenz
1990
Moravec, Hans. Mind Children. Der Wettlauf zwischen menschlicher und künstlicher Intelligenz. Hamburg: Hoffman und Campe, 1990.
The Language of New Media
2001
Manovich, Lev. The Language of New Media. Cambridge, MA: MIT Press, 2001.
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