Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
1
…
(more)
18
19
20
21
(current)
22
(more)
91
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
The Emergence Engine: A Behavior Based Agent Development Environment for
Art
ists
2000
... Engine: A Behavior Based Agent Development Environment for
Art
ists In Proceedings of the Twelfth Conference on Innovative...
Novos Rumos na
Art
e Interativa
1998
...Kac, Eduardo. Novos Rumos na
Art
e Interativa Veredas 3, no. 32 (August 1998): 12-15.
The Interface and I: A Conversation Between Brian Massumi and Toni Dove
1999
... and I: A Conversation Between Brian Massumi and Toni Dove
Art
byte Magazine 1 (Feb/March 1999): 30-37.
Art
ificial Life. An Overview
1995
...Langton, Christopher G., ed.
Art
ificial Life. An Overview. Cambridge, MA: MIT Press, 1995.
Moist Realities: The
Art
s and the New Biologies
1996
...Malina, Roger. Moist Realities: The
Art
s and the New Biologies Leonardo 29, no. 5 (1996): 351-353.
Rebecca Allen: El
art
e interactivo tiene mucho que aprender de los videojuegos
2000
...Candeira, Javier. Rebecca Allen: El
art
e interactivo tiene mucho que aprender de los videojuegos El Mundo - Diario del navegante: Especial
Art
...
Brian Massumi´s Technotes
1994
...Massumi, Brian. Brian Massumi´s Technotes
Art
forum Bookforum supplement (November 1994): 28-29.
A-Volve – Evolucion
Art
ificial
1996
...Sommerer, Christa and Laurent Mignonneau. A-Volve – Evolucion
Art
ificial In En entorno interactivo en tiempo real, catalog for ARCO 1996, ...
Serious Games
1997
...Morley, Andrew. Serious Games Contemporary Visual
Art
s 15 (1997): 66.
Art
in Cyberspace: Interacting with Machines as
Art
at Siggraph´s "Machine Culture - The Virtual Frontier"
1993
... at Siggraph´s "Machine Culture - The Virtual Frontier" Video
Net
works 17, no. 5 (Oct/Nov 1993). Morse, Margaret.
Art
in Cyberspace: Interacting with Machines as
Art
at Siggraph´s "Machine Culture - The Virtual Frontier" Video
Net
works ...
1
…
(more)
18
19
20
21
(current)
22
(more)
91