Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
1
…
(more)
18
19
20
21
(current)
22
(more)
97
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Momente der Interaktivität
1989
Weibel, Peter. Momente der Interaktivität In Im Netz der Systeme: Ars Electronica 1989 (Kunstforum International), edited by Peter Weibel and Gerhard Johann LischkaVol.103. Kunstforum International, , 87-99. : 1989.
Managing Entities for an Autonomous Behavior
1994
Courant, Michéle and Beat Hirsbrunner and Kilian Stoffel. Managing Entities for an Autonomous Behavior In Artificial Life and Virtual Reality, edited by Nadia Magnenat-Thalmann and Daniel ThalmannLondon: John Wiley and Sons Ltd., 1994.
Nouvelles tendances en museographie
1990
Courchesne, Luc. Nouvelles tendances en museographie In Cahiers de recherche, Vol.2. , 97-106. Quebec City: Musée de la civilisation, 1990.
Aus der Vorgeschichte des Mediums Computer
1994
Coy, Wolfgang. Aus der Vorgeschichte des Mediums Computer In Computer als Medium, edited by Norbert Bolz and Friedrich Kittler and Christoph Tholen, 19-37. München: Wilhelm Fink Verlag, 1994.
Techniques of the observer: On Vision and Modernity in the Nineteenth Century
1990
Crary, Jonathan. Techniques of the observer: On Vision and Modernity in the Nineteenth Century. Cambridge: MIT Press, 1990.
Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE
1993
Cruz-Neira, Carolina. Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE (1993).
Neurocinema. Zum Wandel der Wahrnehmung im technischen Zeitalter
1996
Weibel, Peter. Neurocinema. Zum Wandel der Wahrnehmung im technischen Zeitalter In Wunschmaschine Welterfindung, edited by Brigitte FeldererWien, New York: Springer Verlag, 1996.
The Cyberbiological Worlds of Nerve Garden: A Test Bed for VRML2.0
1998
Damer, Bruce. The Cyberbiological Worlds of Nerve Garden: A Test Bed for VRML2.0 Leonardo 31, no. 5 (1998): 389-392.
Handbook of Genetic Algorithms
1991
Davis, Lawrence. Handbook of Genetic Algorithms. New York: Van Nostrand Reinhold Company, 1991.
Ein neuro-kulturelles Verständnis von Kunst und Spiel
1993
De Kerckhove, Derrick. Ein neuro-kulturelles Verständnis von Kunst und Spiel In Künstliche Spiele, edited by Florian Rötzer and Stefan et.al. IglhautMünchen: Boer Verlag, 1993.
1
…
(more)
18
19
20
21
(current)
22
(more)
97