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New Media Arts—The Thinking Space for Digitality.
2023
Strauss Wolfgang and Monika Fleischmann. New Media Arts—The Thinking Space for Digitality. In Creating Digitally. Intelligent Systems Reference Library, edited by Anthony BrooksVol.241. , pp. 1-32. : Springer, Cham., 2023.
Machine Culture: The Virtual Frontier
1993
Penny, Simon. Machine Culture: The Virtual Frontier In SIGGRAPH ´93 Proceedings, edited by Simon PennyAnaheim, CAL: 1993.
"Will Virtual Reality Open Doors or Close Them?"
1994
Ippolito, Jon. "Will Virtual Reality Open Doors or Close Them?" Guggenheim Magazine 5 (Spring-Summer 1994): 48-53.
The Wired Campus: Real Snail Mail
2008
Boredomresearch. The Wired Campus: Real Snail Mail The Chronicle of Higher Education (June 2008).
Motion Blur 2: Multidimensional Moving Imagemakers
2009
Onedotzero. Motion Blur 2: Multidimensional Moving Imagemakers. London, UK: Laurence King Publishing, 2009.
White Cube Augmented: AR Art and the Gallery Space
2013
Waelder, Pau. White Cube Augmented: AR Art and the Gallery Space etc Magazine (October 2012 - February 2013): 53-57.
Moving Innovation: A History of Computer Animation
2013
Sito, Tom. Moving Innovation: A History of Computer Animation. 1st Edition th ed.Cambridge, Mass. USA: MIT Press, 2013.
The Art of the Thinking Space: A Space Filled
with
Data.
2020
... A Space Filled
with
Data. In Digital...
Art as Digital Exploration
2018
Everitt, Dave. Art as Digital Exploration. Series on Cultural Computing, https://doi.org/10.1007/978-1-4471-7367-0_17 th ed.https://link.springer.com/chapter/10.1007%2F978-1-4471-7367-0_17: Springer, 2018.
Liquid Views and the Unconscious Perception
2015
Fleischmann, Monika and Wolfgang Strauss. Liquid Views and the Unconscious Perception In Analyzing Art, Culture, and Design in the Digital Age, edited by Gianluca
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