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Virtual Reality on Stage
1995
.... Mark. Virtual Reality on Stage VR
World
III, no. 3 (May/June...
The
Art and Science of Collaborative Visualization
1999
...Sandor, Ellen and Janine Fron.
The
Art and Science of Collaborative... Silicon Graphics
World
(September 1999).
Looking Glass Playgrounds Hit
the
Entertainment Bullseye
1993
... Glass Playgrounds Hit
the
Entertainment Bullseye... Bullseye Virtual Reality
World
(Nov. - Dec. 1993): 41-48.
Dinos, Boxer und Gummimensch. Die Ars Electronica ´94
1994
... Electronica ´94 Computer
World
29, no. 94 (July 1994).
Our Digital Culture Threatened by Loss
2014
... Threatened by Loss
The
World
Financial Review ... Threatened by Loss
The
World
Financial Review (2014):...
From Ukiyo-e to Mobile Phone Screens - A Japanese Perspective
2004
... StegmannBerlin: House of
World
Cultures: 2004.
Virtual Interface Environment
1985
... Interface Environment In
Space
Station Human Factors...
State of
the
ArtsArticle includes Acevedo's 6.26.27.86 v02
1993
...Pfizer, Gary. State of
the
Arts Article includes Acevedo's 6.26.27.86... v02 Computer Graphics
World
(March 1993).
We Will Open
the
Panorama-kan:
The
Beginning of
the
‘Panorama Craze’ in Meiji Japan
2010
...Kusahara, Machinko. We Will Open
the
Panorama-kan:
The
Beginning of...
The
Panorama in
the
Old
World
and
the
New, edited by ...
Creating and Communicating with Virtual Life on Mobile Phones
2001
... Phones In SCI 2001 - 5th
World
Multiconference on...
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