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Interacting with "Machine Culture"
1993
Prince, Patric D.. Interacting with "Machine Culture" IEEE Computer Graphics 13, no. 5 (September/October 1993): 4-8.
Die Fantasie ausser Kontrolle
1989
Hershman, Lynn. Die Fantasie ausser Kontrolle Kunstforum 104 (September - October 1989): 232-239.
Virtual Environment Display System
1986
Fisher, Scott S. and M. McGreevy and J. Humphries and Robinett, W.. Virtual Environment Display System In ACM Workshop on 3D Interactive Graphics, Chapel Hill, North Carolina, October 23-24, Chapel Hill: 1986.
Genetische Kunst - Künstliches Leben
1993
Serfözö, Sascha. Genetische Kunst - Künstliches Leben Das Kunst-Bulletin - Schweizer Kunstverein (October 1993 1993).
Art Futura introduce la realidad virtual como elemento de la vida cotidiana
1997
Jarque, Fietta. Art Futura introduce la realidad virtual como elemento de la vida cotidiana El Pais (October 16th 1997).
Die Kathedrale des Krieges
2001
Hafner, Cornelius. Die Kathedrale des Krieges Süddeutsche Zeitung (10th October 2001 2001).
Programming the Post Human, Computer Science redefines "life"
2002
Ullmann, Ellen. Programming the Post Human, Computer Science redefines "life" Harper´s Magazine (October 2002).
Char Davies and Ephémère
1998
King, Charles. Char Davies and Ephémère Silicon Graphics Online (October 1998).
As If
1999
Davies, Char. As If Forbes ASAP Big Issue IV: The Great Convergence (Octobre 1999): 161.
Landscape of Feeling, Arenas of Action: Information Visualization as Art Practice
2008
Corby, Tom. Landscape of Feeling, Arenas of Action: Information Visualization as Art Practice Leonardo 41, no. 5 (October 2008): 460-467.
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