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Art @ Science
1998
... ed. Art @ Science.
Wie
n, New York: Springer Verlag,...
Pixel+ Space Management. The Mise en Scène of Worlds of Experience in Real and Virtual Space / Die Inszenierung von (Erlebnis-)Welten im realen und virtuellen Raum
2001
... SchöpfNew York,
Wie
n: Springer Verlag, 2001.
Der Themenpark der EXPO 2000 die Entdeckung einer neuen Welt
2000
... Zukunft/ Gesundheit,
Wie
n, New York: Springer, 2000.
Beyond the Web: Manipulating the Real World
1995
... and Carl Sutter and Jeff
Wie
gley. Beyond the Web:...
Evolution as Artist
1997
... 81-91. New York,
Wie
n: Springer Verlag, 1997.
Gedächtnistheater im Dialog von Mediävistik und Medienwissenschaft
2000
... Germanistenkongresses
Wie
n 2000, edited by Peter...
Vorwort
1997
... Passagen Kunst, , 12-15.
Wie
n: Passagen Verlag, 1997.
Digital Shanachies
2001
... 102-106. New York,
Wie
n: Springer, 2001.
Das Bild nach dem letzten Bild
1991
... Galerie Metropol
Wie
n, edited by Peter Weibel and...
Probleme der Neo-Moderne
1992
... Christa Steinle, 3-29.
Wie
n: Böhlau Verlag, 1992.
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