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Leonardo (Journal of
the
International Society of Arts, Sciences and Technology) Volume 34 Number 4. 2001 Acevedo's image
called
Skull v02 was printed on
the
cover
2001
... image
called
Skull v02 was... (Journal of
the
International...
Video-
games
+ Interaction = Skills Development
2015
...uerque, Beatriz. Video-
games
+ Interaction =... In
The
Growth of Art...
Perceptual Phenomena and Computer
Games
/ Wahrnehmungsphänomene bei Computerspielen
2001
... and Computer
Games
/... Who´s doing
the
art of tomorrow?...
Values at Play in Digital
Games
2014
... in Digital
Games
. Cambridge,...
The
Future of Video
Games
as an Art: On
the
Art of Playing with Shadows
2001
... of Video
Games
as an Art: On... anine and Ellen Sandor.
The
Future of Video...
The
ory of
Games
and Economic Behavior
1944
...
The
ory of
Games
and Economic... Morgenstern.
The
ory of
Games
and...
FILE
GAMES
RIO 2014
2014
... ed. FILE
GAMES
RIO 2014....
How
Games
Can Help us Access and Understand Cultural Artifacts
2012
... Carini. How
Games
Can Help us...
Serious
Games
- Collisions of Meaning and free Association Paradigms
1995
...shara, Machiko. Serious
Games
- Collisions...
Demolition Man:
The
Making of an Interactive Action Movie and
the
Future of
Games
1995
... Future of
Games
In Imagina... ebecca. Demolition Man:
The
Making of an...
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