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George Legrady Born Digital
Projects
(1986-present)
2023
... Mirror: Art
and
the Internet in LA 1969+ ... George. George Legrady Born Digital
Projects
(1986-present) Mirror:...
Outside in: exile at home. An algorithmic discrimination system.In:
And
rés Burbano; Ruth West (coord.) AI, Arts & Design: Questioning
Learning
Machines.
2020
... system. In:
And
rés Burbano; Ruth West... & Design: Questioning
Learning
Machines. artnodes ,...
New-media arts-based public engagement
projects
could reshape the future of the generative biology.
2020
... public engagement
projects
could reshape the future...
Second Life: how may it augment our first (
learning
) life? A review of the current
and
potential use of Second Life in creative arts education.
2009
... A review of the current
and
potential use of Second Life... it augment our first (
learning
) life? A review of the...
Video Games + Glitch =
Learning
: Video Games Vs. Teachers
2012
...que,Beatriz. Video Games + Glitch =
Learning
: Video Games Vs....
The Naked B
and
it in the Theatre of Visibilities. Control, Attention
and
Performance in Recent
Projects
by Knowbotic Research
2010
...Broeckmann,
And
reas. The Naked B
and
it in the Theatre of Visibilities.... Performance in Recent
Projects
by Knowbotic Research...
PAAL, StefanKAMMÜLLER, ReinerFREISLEBEN, BerndA Cross-Platform Application Environmentfor Nomadic Desktop Computingpublished on netzspannung.org:http://netzspannung.org/about/mars/
projects
/pdf/awake-2004-7-en.pdf14 March 2005First published: Proc
2004
...zspannung.org/about/mars/
projects
/pdf/awake-2004-7-en.pdf...
Netlife - Creating a Jungle on the Internet
1994
... incorporations
and
the
matrix
- Medien Kunst... incorporations
and
the
matrix
- Medien Kunst Passagen...
Digital Arts: The Evolution of A Discipline
2002
... Teaching
Learning
and
Technology Center News
and
... of California Teaching
Learning
and
Technology Center...
Illusions of Reality
and
Virtuality
1994
...Fleischmann, Monika
and
Wolfgang Strauss. Illusions of Reality
and
... In Techno-Culture
Matrix
, , 84-85. Tokyo, Japan:...
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