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Video-
games
+ Interaction = Skills Development
2015
...Albuquerque, Beatriz. Video-
games
+ Interaction = Skills Development In The Growth of Art Anthology, edited by Nisha PatelNew York: Teachers...
Perceptual Phenomena and Computer
Games
/ Wahrnehmungsphänomene bei Computerspielen
2001
...Meissner, Tobias O.. Perceptual Phenomena and Computer
Games
/ Wahrnehmungsphänomene bei Computerspielen In Ars Electronica 2001: TAKEOVER -...
Values at Play in Digital
Games
2014
...Flanagan, Mary and Helen Nissenbaum. Values at Play in Digital
Games
. Cambridge, MA: MIT-Press, 2014.
The Future of Video
Games
as an Art: On the Art of Playing with Shadows
2001
...Fron, Janine and Ellen Sandor. The Future of Video
Games
as an Art: On the Art of Playing with Shadows The University of Chicago Cultural Policy...
Theory of
Games
and Economic Behavior
1944
...Von Neumann, John and Oskar Morgenstern. Theory of
Games
and Economic Behavior. Princeton: Princeton University Press, 1944.
FILE
GAMES
RIO 2014
2014
...Perissinotto,Paula & Barreto,Ricardo, ed. FILE
GAMES
RIO 2014. Vol.1000. 1 th ed.São Paulo: Paula Perssinotto & Ricardo Barreto, 2014.
How
Games
Can Help us Access and Understand Cultural Artifacts
2012
...Flanagan, Mary and Peter Carini. How
Games
Can Help us Access and Understand Cultural Artifacts American Archivist 75, no. 2 (2012): 514-537.
Serious
Games
- Collisions of Meaning and free Association Paradigms
1995
...Kushara, Machiko. Serious
Games
- Collisions of Meaning and free Association Paradigms InterCommunication Annual 95 (1995).
Demolition Man: The Making of an Interactive Action Movie and the Future of
Games
1995
... The Making of an Interactive Action Movie and the Future of
Games
In Imagina '95, Monte Carlo: 1995.
FILE
GAMES
RIO 2013 – GAME LOVER
2013
...Perissinotto,Paula & Barreto,Ricardo, ed. FILE
GAMES
RIO 2013 – GAME LOVER. Vol.1000. 1 th ed.São Paulo: Paula Perssinotto & Ricardo Barreto,...
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