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Faustian Bargains and Pineapple Shampoo
2007
Boredomresearch. Faustian Bargains and Pineapple Shampoo Metamute.org/Mute (January 2007).
Theatre of Restless Automata review on boredomresearchs' solo exhibition at Peterborough Digital Arts
2006
Boredomresearch. Theatre of Restless Automata review on boredomresearchs' solo exhibition
at Peterborough Digital Arts furtherfield.org website (2006).
Virtual Borders and Surveillance in the Digital Age
2007
Burns, David R.. Virtual Borders and Surveillance in the Digital Age International Journal of Media and Cultural Politics 3, no. 3 (2007): 325-341.
The Valuation of Emerging Media Arts in the Age of Digital Reproduction
2010
Burns, David R.. The Valuation of Emerging Media Arts in the Age of Digital Reproduction In Electronic Visualisation and the Arts (EVA), London, UK: Electronic Visualisation and the Arts (EVA) London, 2010.
Digital Media, Memories and Representation :: Rebirth
2009
Burns, David R.. Digital Media, Memories and Representation :: Rebirth In Proceedings of ISEA 2009, The 15th International Symposium on Electronic Art, : International Symposium on Electronic Art (ISEA), 2009.
Dematerialization, Media, and Memory in the Digital Age
2011
Burns, David R.. Dematerialization, Media, and Memory in the Digital Age In Proceedings of ISEA 2011, the 17th International Symposium on Electronic Art, Istanbul, Turkey: 2011.
Polygon Destinies: The Production of Place in the Digital Role-Playing Game
2000
Julian Oliver. Polygon Destinies: The Production of Place in the Digital Role-Playing
Game In COSIGN 2001 Conference Proceedings, Melbourne Victoria, Australia: Julian Holland Oliver Interactive Information Institute RMIT University,, 2000.
The Similar Eye: Proxy Life and Public Space
2002
Oliver, Julian. The Similar Eye: Proxy Life and Public Space In Computer Gambes and Digital Cultures Conference Proceedings, : Tampere University Press, 2002.
The Game is Not the Medium ... or "How To Ignore the Shiny Box"?
2006
Oliver, Julian. The Game is Not the Medium ... or "How To Ignore the Shiny Box"? .
Buffering Bergson: Matter and Memory in 3D Games
2006
Oliver, Julian. Buffering Bergson: Matter and Memory in 3D Games .
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