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Swisshouse: A
Pro
totype Collaborative Environment -The Value Of Physical Context For Virtual Interaction
2002
... Waldvogel. Swisshouse: A
Pro
totype Collaborative...
George Bures Miller and Janet Cardiff : "we´ve always been close artistically. Part of our dating
pro
cess was collaboration on a film"
2001
... Part of our dating
pro
cess was collaboration on a...
The Visible Radio:
Pro
cess Visualization of a Software-Defined Radio
2005
... Cox. The Visible Radio:
Pro
cess Visualization of a...
Free
fall, Arts Council England international artists fellowships 2001-2003
2004
...Boredomresearch.
Free
fall, Arts Council England international artists...
Digital Media, Memories and Representation :: Rebirth
2009
... :: Rebirth In
Pro
ceedings of ISEA 2009, The...
Dematerialization, Media, and Memory in the Digital Age
2011
... in the Digital Age In
Pro
ceedings of ISEA 2011, the...
The Similar Eye:
Pro
xy Life and Public Space
2002
...Oliver, Julian. The Similar Eye:
Pro
xy Life and Public Space In...
Holopoetry, Hypertext, Hyperpoetry
1993
... Hyperpoetry In
Pro
ceedings of the Holographic...
The Benin
Pro
ject
2007
...Orlow, Uriel. The Benin
Pro
ject. London, UK: future perfect, 2007.
Polygon Destinies: The
Pro
duction of Place in the Digital Role-Playing Game
2000
...lian Oliver. Polygon Destinies: The
Pro
duction of Place in the...
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