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  • Brown, Richard and Lane Giles, ed. Biotica: Art, Emergence and Artificial Life. London: RCA Computer Related Design Research, 2001.
  • Sommerer, Christa and Maurice Benayoun and Lucy Petrovich and Knipp, Tammy and Thomas Lehner. Experimental Computer Art In Siggraph’99 Conference Abstracts and Applications, edited by ACM SIGGRAPH, 142-143. New York: 1999.
  • Atkins, Robert. State of the (On-Line) Art Art in America (April 1999): 89-95.
  • Capucci, Pier Luigi. Interactive Plant Growing Domus Magazine (March 1996): 70-71.
  • Shaw, Jeffrey. The Narrative Landscape Museumsjournal 6 (1986): 64-65.
  • Fleischmann, Monika and Wolfgang Strauss and . Liquid Views In Revue virtuelle - The Virtual Body, edited by Centre Georges Pompidou: 1994.
  • Bohn, Christian and Monika Fleischmann and Wolfgang Strauss. Liquid People In Annual InterCommunication ´95, Tokyo, JP: NTT Publishing Co., 1995.
  • Astheimer, Peter and F. Dai and R. Göbel and Gabriel et.al. Zachmann. Realism in Virtual Reality In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 189-210. Hoboken, New Jersey: Wiley and Sons, 1994.
  • Catts, Oron and Stuart Bunt. SymbioticA, The Art and Science Collaborative Research Laboratory / SymbioticA, das kollaborative Forschungslabor für Kunst und Wissenschaft In TAKEOVER: Who's Doing the Art of Tomorrow. Wer macht die Kunst von
  • Fleischmann, Monika and Wolfgang Strauss. Liquid Views and the Unconscious Perception In Analyzing Art, Culture, and Design in the Digital Age, edited by Gianluca