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Virtual Reality as the End of the Enlightment Project
1994
Penny, Simon. Virtual Reality as the End of the Enlightment Project In Virtual Reality Casebook, edited by Carl Eugene Loeffler and Tim AndersonHoboken, New Jersey: Van Nostrand Reinhold Company, 1994.
Designing Comprehensible Agents
1999
Sengers, Phoebe. Designing Comprehensible Agents In International Joint Conference on Artificial Intelligence (IJCAI-99), Stockholm, Sweden: 1999.
Art Futura introduce la realidad virtual como elemento de la vida cotidiana
1997
Jarque, Fietta. Art Futura introduce la realidad virtual como elemento de la vida cotidiana El Pais (October 16th 1997).
World Graphic Design Now 6 - Computer Graphics
1989
Katsui, Mitsuo and Toshifumi Kawahara, ed. World Graphic Design Now 6 - Computer Graphics. Tokyo, Japan: Kodansha, 1989.
Osmose: Is VR Supposed to be this Relaxing?
1996
Sims, David. Osmose: Is VR Supposed to be this Relaxing? Computer Graphics and Applications (IEEE Computer Society) 16, no. 6 (November 1996): 4-5.
Particle Animation and Rendering Using Data Parallel Computation
1990
Sims, Karl. Particle Animation and Rendering Using Data Parallel Computation In SIGGRAPH '90: The 17th Annual Conference on Computer Graphics and Interactive Techniques, , 405-413. Dallas: 1990.
Artificial Evolution for Computer Graphics
1991
Sims, Karl. Artificial Evolution for Computer Graphics In SIGGRAPH`91 Proceedings, , 319-328. : 1991.
Choreographed Image Flow
1992
Sims, Karl. Choreographed Image Flow The Journal of Visualization and Computer Animation 3, no. 1 (January/March 1992): 31-43.
Interactive Evolution of Equations for Procedural Models
1993
Sims, Karl. Interactive Evolution of Equations for Procedural Models The Visual Computer - International Journal of Computer Graphics (August 1993): 466-476.
Evolving 3D Morphology and Behavior by Competition
1994
Sims, Karl. Evolving 3D Morphology and Behavior by Competition In Artificial Life IV Proceedings, edited by Brooks and Maes, 28-39. Cambridge, MA: The MIT Press, 1994.
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