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  • Grau, Oliver and Kiyofumi Motoyama and Yoshiomi Yamaguchi. The Art of the Interface in Mixed Realities - Predecessors and Visions In ISEA 2002, 11th International Symposium on Electronic Art, edited by Masao Kohmura, 97-100. Nagoya, Japan: 2002.
  • Grau, Oliver and Christian Berndt. The Database of Virtual Art: For an Expanded Concept of Documentation edited by Paris Ministère de la Culture et de la Communicacion, 2-15. : 2003.
  • Grau, Oliver. Datenbank der Virtuellen Kunst Kunstchronik 11 (2000).
  • Grau, Oliver. Carbon vs. Silicon In SIMKLAAS, , 14-27 and 46-57. Berlin: Gestalten Verlag, 1997.
  • Grau, Oliver. Datenbank der Virtuellen Kunst In Electronic Imaging and the Visual Arts 2001, , 135-140. Berlin: 2001.
  • Fleischmann, Monika and Wolfgang Strauss and Christian Bohn. Liquid Views In Deep Storage, edited by Ingrid Schaffner and Matthias et.al. WinzenMünchen, London, New York: Prestel, 1998.
  • Benayoun, Maurice. The Virtual Reality World as a Metaphor In Conference abstracts and applications, ACM Siggraph, : 1998.
  • Grau, Oliver. Virtuelle Kunst in Geschichte und Gegenwart. Berlin: Reimer Verlag, 2001.
  • Strauss, Wolfgang and Monika Fleischmann and Christian Bohn. Interactive Strategies in Virtual Architecture and Art In Intelligent Environments, edited by Peter Droege, 632-640.. Amsterdam, NL: Elsevier Science B.V., 1997.
  • Astheimer, Peter and F. Dai and R. Göbel and Gabriel et.al. Zachmann. Realism in Virtual Reality In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 189-210. Hoboken, New Jersey: Wiley and Sons, 1994.