Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
14
15
16
17
(current)
18
(more)
62
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Fiktion und Virtualität
1998
Esposito, Elena. Fiktion und Virtualität In Medien, Computer, Realität, edited by Sybille Krämer, 269-296. Frankfurt/ Main: Suhrkamp, 1998.
Dinos, Boxer und Gummimensch. Die Ars Electronica ´94
1994
Fischer, Robert. Dinos, Boxer und Gummimensch. Die Ars Electronica ´94 Computer World 29, no. 94 (July 1994).
Virtual Interface Environments
1990
... Environments In
The
Art of Human-Computer...
Virtual Environments: Personal Simulations and Telepresence
1991
... In Virtual Reality:
The
ory, Practice and Promise, ...
An Authoring Tool Kit for Mixed Reality Experiences
2002
Fisher, Scott S.. An Authoring Tool Kit for Mixed Reality Experiences In International Workshop on Entertainment Computing (IWEC2002): Special Session on Mixed Reality Entertainment, edited by Ryohei NakatsuVol.112. Tokyo: Springer, 2002.
The
Virtual Brewery Adventure
1996
...Fisher, Scott S. and G. Fraser.
The
Virtual Brewery Adventure...
Real time Computer Graphics from Body Motion
1983
Fisher, Scott S. and A. Marion. Real time Computer Graphics from Body Motion In Optics in Entertainment, edited by C. OutwaterSPIE 391, Cambridge, MA: 1983.
Computer Animation: A New Aes
the
tic Approach
1986
...ecca. Computer Animation: A New Aes
the
tic Approach In Proceedings of...
New Techniques for
the
Creation of Artificial Realities
1987
...Allen, Rebecca. New Techniques for
the
Creation of Artificial...
The
Treasure of Computer Graphics
1998
...Fujihata, Masaki, ed.
The
Treasure of Computer Graphics. Tokyo,...
1
…
(more)
14
15
16
17
(current)
18
(more)
62