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Future Bodies: Zur Visualisierung von Körpern in Science und Fiction
2002
Angerer, Marie-Luise and Kathrin Peters and Zoe Sofoulis, ed. Future Bodies: Zur Visualisierung von Körpern in Science und Fiction. New York, Wien: Springer, 2002.
Evolving Beyond Perfection: An Investigation of the Effects of Long-Term Evolution on Fractal Gene Regulatory Networks
2004
Bentley, Peter J.. Evolving Beyond Perfection: An Investigation of the Effects of Long-Term
Evolution on Fractal Gene Regulatory Networks BioSystems 76 (2004): 291-301.
Typologie des interfaces artistiques
2003
Bureaud, Annick. Typologie des interfaces artistiques In Esthétique des Arts Médiatiques. Interfaces et sensorialité, edited by Louise Poissant, 175. Québec: Presses de l'Université du Québec, 2003.
Making Sense of Life: Explaining Biological Development with Models, Metaphors, and Machines
2002
Fox Keller, Evelyn. Making Sense of Life: Explaining Biological Development with Models,
Metaphors, and Machines. Cambridge, London: Harvard University Press, 2002.
Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis
1999
Fritz, Jürgen and Wolfgang Fehr, ed. Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis. Bonn, DE: Bundeszentrale für Politische Bildung, 1999.
Extra Life. Über das Sterben in Computerspielen
2002
Lange, Andreas. Extra Life. Über das Sterben in Computerspielen In game_over. Spiele, Tod und Jenseits, edited by Arbeitsgemeinschaft Friedhof und Denkmal e.V., 93-104. Kassel: Zentralinstitut und Museum für Sepuralkultur, 2002.
Unfinishable Sketch of an Object in 4D: Scenes of Artistic Research
2004
Maharaj, Sarat. Unfinishable Sketch of an Object in 4D: Scenes of Artistic Research In Artistic Research, edited by Annette Balkema and Henk Slager, 50. Amsterdam, New York: Lier and Boog, 2004.
Pause and Effect: The Art of Interactive Narrative
2002
Meadows, Mark Stephen. Pause and Effect: The Art of Interactive Narrative. San Francisco: New Riders Press, 2002.
Projet d´une Encyclopédie des Arts Médiatiques
2003
Poissant, Louise. Projet d´une Encyclopédie des Arts Médiatiques .
Biorobotic environments, interactions and hyperhumans: Interactive robotic performances exploring the potentials of an unknown space towards the potential of a renewed anatomy.
2001
Melanitis, Yiannis. Biorobotic environments, interactions and hyperhumans: Interactive robotic performances exploring the potentials of an unknown space towards the potential of a renewed anatomy. In Biotechnological and Medical Items in Science...
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