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Ser Digital; Manual para náufragos de la cultura electrónica.
2009
ALCALÁ MELLADO, José Ramón. Ser Digital; Manual para náufragos de la cultura electrónica.. Santiago de Chile (Chili): Ediciones de la Universidad de Chile., 2009.
Digital Debris in Internet Art: A Resistance to the Epistemology of Search in Ekprhasis Vol. 10, Issue 2/2013 'Recyling Images'
2013
Nils Jean. Digital Debris in Internet Art: A Resistance to the Epistemology of Search in Ekprhasis Vol. 10, Issue 2/2013 'Recyling Images' Ekphrasis Vol. 10, no. Issue 2 (2013): 212-221.
‘Totes Haus Ur or the Dislocation of Intimate Space’
2010
Nils Jean. ‘Totes Haus Ur or the Dislocation of Intimate Space’ Mute Magazine (October 2010).
‘Digital Debris in Internet Art : A Metaphorical Resistance to The Epistemology of Search’
2014
Nils Jean. ‘Digital Debris in Internet Art : A Metaphorical Resistance to The Epistemology of Search’ Prova 2, Royal College of Art Humanities Research Forum Journal , no. 2 (2014): 22-25.
Fandom: um novo sistema literário digital.Fandom: a New Literary Digital System
2009
Moes, Fabiana. Fandom: um novo sistema literário digital. Fandom: a New Literary Digital System Hipertextus Revista Digital 3 (january 2009): 21.
Rewriting the Myth in virtual spaceReescrevendo o mito no espaço virtual
2007
Moes, Fabiana. Rewriting the Myth in virtual space Reescrevendo o mito no espaço virtual academia.edu (2007).
The Practice of LightA Genealogy of Visual Technologies from Prints to Pixels
2014
Cubitt, Sean. The Practice of Light A Genealogy of Visual Technologies from Prints to Pixels. Leonardo Book, Camebridge: MIT Press, 2014.
The Cinema Effect
2005
Cubitt, Sean. The Cinema Effect. Cambridge: MIT Press, 2005.
Digital Light
2015
Cubitt, Sean and Daniel Palmer and Nathaniel Tkacz, ed. Digital Light. London: Open Humanities Press, 2015.
Simulation and Social Theory. Theory, Culture and Society
2001
Cubitt, Sean. Simulation and Social Theory. Theory, Culture and Society. London: Sage, 2001.
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