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Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History Games" im Rahmen der "Games Convention 2002"]
2002
Computerspiele Museum Berlin and Verband der Unterhaltungssoftware, ed. Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der
Ausstellung "History Games" im Rahmen der "Games Convention 2002"]. Berlin: Computerspiele Museum, 2002.
Die schöne Kunst des Spiels
2004
Bruns, Karin. Die schöne Kunst des Spiels In Timeshift. Die Welt in 25 Jahren / The World in Twenty-Five Years, edited by Gerfried Stocker and Christine SchöpfOstfildern-Ruit: Hatje Cantz, 2004.
Iconoclash: Beyond the Image Wars in Science, Religion, and Art
2002
Latour, Bruno and Peter Weibel, ed. Iconoclash: Beyond the Image Wars in Science, Religion, and Art. Cambridge, MA: MIT Press, 2002.
CTRL (space): Rhetorics of Surveillance from Bentham to Big Brother
2002
Levin, Thomas Y. and Ursula Frohne, ed. CTRL (space): Rhetorics of Surveillance from Bentham to Big Brother. Cambridge, MA: MIT Press, 2002.
Le mouvement continué: catalogue illustré de la collection des appareils de la Cinématthèque francaise
1996
Mannoni, Laurent. Le mouvement continué: catalogue illustré de la collection des appareils
de la Cinématthèque francaise. Milano: Mazzotta, 1996.
Esthétique des arts médiatiques: Interfaces et Sensorialité
2003
Poissant, Louise, ed. Esthétique des arts médiatiques: Interfaces et Sensorialité. Saint-Etienne: Publications de l´Université de Saint-Etienne, 2003.
Film Structure and the Emotion System
2008
Smith, Greg M.. Film Structure and the Emotion System. Cambridge, UK: Cambridge University Press, 2008.
Duction
2001
Tomas, David and Michele Theriault. Duction. Bohemia, NY: Intra Media Publishing, 2001.
The Encoded Eye, the Archive, and its Engine House
1998
Tomas, David and David Bergevin. The Encoded Eye, the Archive, and its Engine House .
Kunst als Sendung: Von der Telegrafie zum Internet
2002
Daniels, Dieter. Kunst als Sendung: Von der Telegrafie zum Internet. München: C.H. Beck, 2002.
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