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Künstliche Welten aus dem Computer
1994
Hierholzer, Michael. Künstliche Welten aus dem Computer Frankfurter Allgemeine (July 10th 1994).
Total Art: Environments, Happenings, and Performance
1974
Henri, Adrian. Total Art: Environments, Happenings, and Performance. New York: W. W. Norton and Company, 1974.
Jury Statement
1993
Herken, Rolf. Jury Statement In Der Prix Ars Electronica: International Compendium of the Computer Arts, edited by Christine Schöpf and Christian Schenk and Paul Pritchard, 18. Linz: Veritas-Verlag, 1993.
Met computers nieuwe werelden scheppen (Diskussion mit Jeffrey Shaw und Gert-Jan Lokhorst)
1994
Jacobs, Cornee and Cor Blok. Met computers nieuwe werelden scheppen (Diskussion mit Jeffrey Shaw und Gert-Jan Lokhorst) In Spiraal, tien dialogen tussen kunst en filosofie, edited by Rotterdam Centrum Beeldende KunstRotterdam: Centrum Beeldende
Protected Mode
1991
Kittler, Friedrich Adolf. Protected Mode In Strategien des Scheins. Kunst - Computer - Medien, edited by Florian Rötzer and Peter Weibel, 256-267. München: Boer Verlag, 1991.
Can Computers Mimic Darwinian Evolution?
1997
Klyce, Brig. Can Computers Mimic Darwinian Evolution? .
Negotiating Meaning: The Dialogic Imagination in Electronic Art
1999
Kac, Eduardo. Negotiating Meaning: The Dialogic Imagination in Electronic Art In Proceedings of Computers in Art and Design Education Conference, edited by UK University of TeessideTeeside, UK: 1999.
Techno/Cultural Identities: From Ships to GigaBits
2004
D'Agostino, Peter and David I. Tafler. Techno/Cultural Identities: From Ships to GigaBits In International Conference on Communication and Mass Media, Athens: ATINER, 2004.
A Brief History of Motion Capture for Computer Character Animation
1994
Sturman, David J.. A Brief History of Motion Capture for Computer Character Animation .
The Emergence Engine: A Behavior Based Agent Development Environment for Artists
2000
Mendelowitz, Eitan. The Emergence Engine: A Behavior Based Agent Development Environment for Artists In Proceedings of the Twelfth Conference on Innovative Applications of Artificial Intelligence (IAAI), edited by Los Angeles University of
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