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The Virtual Brewery Adventure
1996
Fisher, Scott S. and G. Fraser. The Virtual Brewery Adventure Computer Graphics 30 (November 1996): 4.
Real time Computer Graphics from Body Motion
1983
Fisher, Scott S. and A. Marion. Real time Computer Graphics from Body Motion In Optics in Entertainment, edited by C. OutwaterSPIE 391, Cambridge, MA: 1983.
Computer Animation: A New Aesthetic Approach
1986
Allen, Rebecca. Computer Animation: A New Aesthetic Approach In Proceedings of l'Imaginaire Numerique, Paris: Hermes, 1986.
New Techniques
for
the Creation of Artificial Realities
1987
...Allen, Rebecca. New Techniques
for
the Creation of Artificial...
The Treasure of Computer Graphics
1998
Fujihata, Masaki, ed. The Treasure of Computer Graphics. Tokyo, Japan: JustSystem Publication, 1998.
Zur relativen Interpendenz zwischen bildlicher Wirkung und reflektierter Distanzgewinnung
2001
... Interdisziplinäre
For
schungen zur Semantik...
Zur Kunstgeschichte der Virtuellen Realität: Eine
For
schungsnotiz
1998
... Realität: Eine
For
schungsnotiz Kunstchronik:...
Künstler für fünf Minuten
1997
Grau, Oliver. Künstler für fünf Minuten c´t Magazin für Computertechnik , no. 6 (1997): 104-108.
Virtopia: Emotional Experiences in Virtual Environments
1996
...Golsin, Mike and Jaquelyn
For
d Morie. Virtopia: Emotional...
Digital Visions: Computers and Art
1987
Goodman, Cynthia. Digital Visions: Computers and Art. New York: Harry N. Abrams, 1987.
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