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Bio-pixels: A stem cell-based
interactive
–generative interface designed to redefine technologies of self-making in new media arts.
2019
...Ahmedien, Diaa. Bio-pixels: A stem cell-based
interactive
–generative interface designed to redefine technologies of self-making in new media arts. Convergence: The International Journal of Research into New Media Technologies https://doi.org/10.1177/1354856519890096...
Beyond the Screen: New Directions in
Interactive
Art
1999
...Kac, Eduardo. Beyond the Screen: New Directions in
Interactive
Art Blimp: Film Magazine 40 (1999): 49-54.
Beyond Manzanar: Creating Dramatic Structure in Ergodic Narratives
2004
...Thiel, Tamiko. Beyond Manzanar: Creating Dramatic Structure in Ergodic Narratives In Conference Proceedings for Technologies for
Interactive
Digital Storytelling and Entertainment (TIDSE 2004), edited by Stefan Göbel, 246-251. Berlin/Heidelberg: Springer, 2004.
Between Trance and Algorithm
1997
...Couchot, Edmond. Between Trance and Algorithm In Trans-E: My Body, My Blood:
Interactive
Installation, edited by Diana Domingues: Universidade de Caxias Do Sul - Brazil, 1997.
An affective model of user experience for
interactive
art
2008
...Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. An affective model of user experience for
interactive
art International Conference on Advances in Computer Entertainment Technologies (2008).
Alexandra Dementieva: ‘All art is an
interactive
game. I am offering the viewer an opportunity to take an active part in the work’
2017
...NATASHA KURCHANOVA. Alexandra Dementieva: ‘All art is an
interactive
game. I am offering the viewer an opportunity to take an active part in the work’...
Agnes Hegedüs,
Interactive
works
1995
...Schwarz, Hans Peter, ed. Agnes Hegedüs,
Interactive
works. Karlsruhe: ZKM, 1995.
A-Volve: A Real-time
Interactive
Environment
1994
...Sommerer, Christa and Laurent Mignonneau. A-Volve: A Real-time
Interactive
Environment In Siggraph´94 Visual Proceedings, edited by Siggraph, 172-173. New York: ACM, 1994.
A-Volve
1995
...Sommerer, Christa and Laurent Mignonneau. A-Volve In The
Interactive
Media Festival ’95, edited by Tim Druckrey and L. GoldmanLos Angeles: 1995.
A Touch of Code.
Interactive
Installations and Experiences
2011
...Klanten, Robert and S. Ehmann and V. Hanschke, ed. A Touch of Code.
Interactive
Installations and Experiences. Berlin: Gestalten, 2011.
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