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Reflections of Our Selves—The Art of Scott Snibbe.
2005
Paul, Christiane. Reflections of Our Selves—The Art of Scott Snibbe.. Los Angeles: Telic Art Gallery, 2005.
Pixels and Places – Video Art in Public Space
2010
...Schreuder,
Cat
rien, ed. Pixels and Places – Video Art in Public Space. Vol.ISBN 978-90-5662-738-6....
Pixels and Places – Video Art in Public Space
2010
...Schreuder,
Cat
rien, ed. Pixels and Places – Video Art in Public Space. Vol.ISBN 978-90-5662-738-6....
Pixels and Places – Video Art in Public Space
2010
...Schreuder,
Cat
rien, ed. Pixels and Places – Video Art in Public Space. Vol.ISBN 978-90-5662-738-6. 1 th...
Pixels and Places – Video Art in Public Space
2010
...Schreuder,
Cat
rien, ed. Pixels and Places – Video Art in Public Space. Vol.ISBN 978-90-5662-738-6. 1 th...
Collecting Intangibles: Marketing Strategies for Net Art Works
2013
Waelder, Pau. Collecting Intangibles: Marketing Strategies for Net Art Works artnodes , no. 13 (2013): 111-116.
Pain Games. Pain as sensory stimulus in the context of videogame-based digital art
2007
Waelder, Pau. Pain Games. Pain as sensory stimulus in the context of videogame-based digital art artnodes , no. 7 (2007): 61-70.
DYNAMIC SPACES OF EXPERIENCE.ON THE ART OF MIROSŁAW ROGALA
2000
Kluszczynski, Ryszard W.. DYNAMIC SPACES OF EXPERIENCE. ON THE ART OF MIROSŁAW ROGALA https://www.academia.edu/4252004/Dynamic_Spaces_of_Experience._On_the_Art_of_Miroslaw_Rogala [28.01.2015].
Art++. Hors Collection
2011
Lartigaud, David-Olivier, ed. Art++. Hors Collection. Vol.1. Script, Paris: Éditions HYX, 2011.
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web
2005
Gauthier, Jean-Marc. Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web. Burlington,MA/Oxford(UK): Focal Press, 2005.
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