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From Sites of Memory to Cybersights: (Re)Framing Japanese American Experiences
2007
Gessner, Ingrid. From Sites of Memory to Cybersights: (Re)Framing Japanese American Experiences. Heidelberg: Winter, 2007.
Orientalism, Occidentalism and Other Myths of Origin
2010
Quiroz Luna, Marcela. Orientalism, Occidentalism and Other Myths of Origin Fahrenheit Contemporary Art Magazine , no. 39 (February 2010): 102-104.
Art and Politics: A Small History of Art for Social Change Since 1945
2013
Mesch, Claudia. Art and Politics: A Small History of Art for Social Change Since 1945. London: Tauris, 2013.
New Media Art
2006
Tribe, Mark and Reena Jana and Uta Grosenick, ed. New Media Art. Cologne: Taschen, 2006.
Collage: The Making of Modern Art
2004
Taylor, Brandon. Collage: The Making of Modern Art. London: Thames & Hudson, 2004.
Critical Play: Radical Game Design
2009
Flanagan, Mary. Critical Play: Radical Game Design. Cambridge, MA: MIT-Press, 2009.
Re:skin
2006
Flanagan, Mary and Austin Booth, ed. Re:skin. Cambridge, MA: MIT-Press, 2006.
Values at Play in Digital Games
2014
Flanagan, Mary and Helen Nissenbaum. Values at Play in Digital Games. Cambridge, MA: MIT-Press, 2014.
How Games Can Help us Access and Understand Cultural Artifacts
2012
Flanagan, Mary and Peter Carini. How Games Can Help us Access and Understand Cultural Artifacts American Archivist 75, no. 2 (2012): 514-537.
Reload: Rethinking Women + Cyberculture
2002
Flanagan, Mary and Austin Booth, ed. Reload: Rethinking Women + Cyberculture. Cambridge, MA: MIT-Press, 2002.
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