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Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
... by Joost Raessens
and
Jeffrey Goldstein, 1-21....
Building Process
1994
Simon Jr., John F.. Building Process Millennium Film Journal , no. 27 (Winter 1994): 37-45.
Are PC's PC?
1991
Simon Jr., John F.. Are PC's PC? 10.8 Magazine 2, no. 2 (1991).
How Bloopers Become Breakthroughs
2006
...Simon Jr., John F.
and
Deidre Stein Greben. How Bloopers...
WEB STALKER SEEK AARON: Reflections on Digital Arts, Codes,
and
Coders
2003
... Digital Arts, Codes,
and
Coders In Ars Electronica...
Media Art in the Third Dimension: Stereoscopic Imaging
and
Contemporary Art
2003
... Stereoscopic Imaging
and
Contemporary Art In...
Seeing at a Distance: Towards an Archaeology of the 'Small Screen'
1998
... by Christa Sommerer
and
Laurent Mignonneau,...
Seeking Deeper Contact: Interactive Art as Metacommentary
1995
Huhtamo, Erkki. Seeking Deeper Contact: Interactive Art as Metacommentary Convergence 1, no. 2 (Autumn 1995): 81-104.
Encapsulated Bodies in Motion: Simulators
and
the Quest for Total Immersion
1995
... Motion: Simulators
and
the Quest for Total...
Twenty Fragmentary Thoughts on Video Installation
1990
... Stockholm: Stift
else
n Nordisk Videokonst, ...
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