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Cybersociety. Mythos und
Real
ität der Informationsgesellschaft
1996
...Bühl, Achim. Cybersociety. Mythos und
Real
ität der Informationsgesellschaft. Köln:...
The
orie der neuen Medien
1990
...Bolz, Norbert.
The
orie der neuen Medien. München: Raben Verlag, 1990.
Virtuelle
Real
ität oder der Endo-Zugang zur Elektronik
1993
...Weibel, Peter. Virtuelle
Real
ität oder der Endo-Zugang zur Elektronik In...
Virtual
Real
ity Technology
1994
...dea, Grigore and Philippe Coiffet. Virtual
Real
ity Technology. Hoboken, NJ:...
Strategische Dimensionen der Virtual
Real
ity
1994
... Dimensionen der Virtual
Real
ity In Virtual
Real
ity ´94, edited...
Looking Glass Playgrounds Hit
the
Entertainment Bullseye
1993
...l, Louis M.. Looking Glass Playgrounds Hit
the
Entertainment Bullseye Virtual... Entertainment Bullseye Virtual
Real
ity World (Nov. - Dec. 1993):...
Inventing
Real
ity (HTL Memo No. M-89-2)
1989
...Bricken, Meredith. Inventing
Real
ity (HTL Memo No. M-89-2). Seattle: 1989.
The
Composite State of Being - Notes on
the
Technoetic Implication of Mixed
Real
ity
2001
...fer Institute for Media Communication, ed.
The
Composite State of Being - Notes on... Implication of Mixed
Real
ity. Sankt Augustin: 2001.
Politische
The
orien des Cyberspace
1997
...Bredekamp, Horst. Politische
The
orien des Cyberspace In Kritik des Sehens, edited...
The
Art of Virtual
Real
ity
1996
...Borsook, Paulina.
The
Art of Virtual
Real
ity Iris Universe , no. 36 (1996):... Borsook, Paulina.
The
Art of Virtual
Real
ity Iris Universe , no. 36 (1996):...
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